====== Red King ====== ===== Part 1: The Dossier: An At-a-Glance Summary ===== * **Core Identity:** **The Red King, Angmo-Asan II, is the cybernetically enhanced, tyrannical Emperor of the planet Sakaar and the principal antagonist of the seminal //Planet Hulk// storyline.** * **Key Takeaways:** * **Role in the Universe:** The Red King serves as the absolute ruler of [[sakaar]], a brutal world built on gladiatorial combat and oppression. He represents the ultimate challenge that forces the [[hulk]] to evolve beyond a simple brute into a revolutionary leader, a tactician, and ultimately, a king. He is the crucible in which the "Green Scar" persona is forged. * **Primary Impact:** His tyranny and eventual confrontation with the Hulk are the direct catalyst for the entire [[planet_hulk]] epic. His actions inadvertently unify the oppressed peoples of Sakaar under the Hulk's banner, creating the [[warbound]] and setting the stage for the universe-shaking retribution of the [[world_war_hulk]] event. * **Key Incarnations:** In the primary comics continuity (Earth-616), he is a calculating, cruel, and physically imposing Sakaaran native who rules through fear and advanced technology. The Red King character **does not exist in the Marvel Cinematic Universe (MCU)**; the planet Sakaar is instead ruled by the whimsical and dangerous Elder of the Universe, the [[grandmaster]], reflecting the MCU's tonally different, more comedic take on the setting. ===== Part 2: Origin and Evolution ===== ==== Publication History and Creation ==== The Red King made his dramatic first appearance in **//Incredible Hulk// vol. 2 #92**, published in April 2006. He was co-created by writer **Greg Pak** and artist **Carlo Pagulayan** as the central antagonist for the "Planet Hulk" story arc. The creation of the Red King was integral to the narrative goals of "Planet Hulk." Pak envisioned a storyline that would remove the Hulk from the familiar context of Earth and its heroes, placing him in an environment where his strength was not unique and his rage was a liability rather than a solution. To achieve this, a formidable antagonist was required—not just a physical match, but a political and ideological one. The Red King was conceived as a classic tyrant, a figure reminiscent of Roman emperors, who maintained power through "bread and circuses"—in this case, the brutal gladiatorial games. His existence provided the perfect oppressive force for the Hulk to rally against, allowing the character to grow from a monster into a messiah, the "Sakaarson" of prophecy. The arc was a massive critical and commercial success, redefining the Hulk for a new generation and cementing the Red King's place as one of the Hulk's most significant modern adversaries. ==== In-Universe Origin Story ==== === Earth-616 (Prime Comic Universe) === Angmo-Asan II was born into power, the son of Angmo I, the reigning Emperor of the brutal planet Sakaar. From a young age, he was groomed for leadership in a society that valued strength and ruthlessness above all else. His early life was defined by the Sakaaran Empire's bloody conflict against the Spikes, a techno-organic parasitic alien race that ravaged entire worlds. During the Spike War, the young Angmo-Asan II proved himself a capable, if vicious, military leader. His true rise to power, however, was born from a combination of political cunning and technological opportunism. At a critical juncture in the war, his father, Angmo I, was infected by the Spikes. Seizing the moment, Angmo-Asan II killed his own father, framing it as a mercy kill to prevent his full transformation. He then used the ongoing threat of the Spikes to declare martial law, consolidating his grip on the Empire. He established the Death's Head Guard, a legion of cybernetically enhanced and fanatically loyal soldiers, to enforce his will. To secure his rule and provide a release valve for the planet's violent populace, he expanded the gladiatorial games, making them the centerpiece of Sakaaran culture. He took the title "Red King," adorning himself in a powerful suit of crimson cybernetic armor. This armor not only protected him and enhanced his already formidable Sakaaran strength but also allowed him to tap into the "Old Power," a potent planetary energy source that his people had long been able to access. He married [[caiera_the_oldstrong]], a powerful Shadow Person warrior, installing her as his personal lieutenant and bodyguard. Through fear, propaganda, and the spectacle of the arena, the Red King forged an iron-fisted reign over Sakaar, crushing all dissent and becoming the undisputed, terrifying master of his world until a green-skinned monster fell from the stars. === Marvel Cinematic Universe (MCU) === It is critical to state unequivocally: **the character of the Red King does not appear in the Marvel Cinematic Universe.** The version of the planet Sakaar depicted in the 2017 film **//Thor: Ragnarok//** is ruled by a completely different individual. In the MCU's Earth-199999, Sakaar is a cosmic trash heap situated amidst numerous wormholes, making it a dumping ground for the lost and forgotten of the universe. Its ruler is the [[grandmaster]], an ancient, flamboyant, and mercurial Elder of the Universe, portrayed by Jeff Goldblum. The Grandmaster's rule is absolute, but it is not maintained through the same overt military oppression as the Red King's. Instead, he governs through distraction and entertainment, primarily his beloved "Contest of Champions." The function of the ruler in the story remains similar—to act as the jailer and primary antagonist for a stranded hero (in this case, both [[thor]] and the [[hulk]]). However, the adaptation choices reflect the wildly different tone of //Thor: Ragnarok// compared to the grim epic of the //Planet Hulk// comic. * **Tonal Shift:** The MCU's Sakaar is a vibrant, retro-futuristic, and comedic setting. The Grandmaster, with his eccentricities and dark humor, is a perfect fit for this tone. The Red King's brutal, self-serious tyranny would have clashed with the film's overall comedic direction. * **Narrative Simplicity:** Introducing the complex backstory of the Sakaaran Empire, the Spike War, and the Old Power would have required significant exposition in a film already juggling multiple plotlines. Making the ruler an established, cosmically powerful character like the Grandmaster provided a narrative shortcut. * **Focus on Hulk's Arc:** In the MCU, Hulk's time on Sakaar is about him finding a place where he is celebrated as a champion, not reviled as a monster. He becomes complacent and childlike under the Grandmaster's patronage. This is a stark contrast to the comics, where he is enslaved and must fight his way to freedom. The Grandmaster facilitates this different arc, whereas the Red King's oppressive nature was essential for the comic's revolutionary tale. Therefore, while fans may search for the "Red King in the MCU," the role of Sakaar's emperor was filled by the Grandmaster, a deliberate and significant adaptation that fundamentally changed the nature of the Sakaar storyline for the cinematic medium. ===== Part 3: Abilities, Equipment & Personality ===== === Earth-616 (Prime Comic Universe) === The Red King was a uniquely dangerous foe, combining his natural Sakaaran might with advanced technology and a cunning, despotic intellect. ==== Personality ==== The Red King is the archetypal tyrant. He is profoundly arrogant, viewing himself as the sole source of order and strength on Sakaar. His rule is defined by paranoia and a deep-seated fear of being overthrown, which manifests as extreme cruelty towards any perceived threat. He is a master of propaganda, using the gladiatorial games to control the masses and the ever-present (and partially manufactured) threat of the Spikes to justify his authoritarianism. Despite his bluster, he is not a fool. He is a shrewd strategist and a capable military commander who successfully held a planet under his thumb for years. He has a possessive and dismissive attitude towards others, viewing his wife Caiera as a tool and his subjects as property. His defining trait is his belief that might makes right, an ideology that is directly challenged and ultimately shattered by the Hulk. ==== Abilities ==== * **Sakaaran Imperial Physiology:** As a member of the Sakaaran Imperial race, the Red King possessed superhuman physical attributes. This included enhanced strength, speed, stamina, and durability far beyond that of a normal human. He was strong enough to engage in physical combat with formidable gladiators, though not on the same level as the Hulk. * **Master Combatant:** Groomed from birth as a warrior and leader, he was an expert in both armed and unarmed combat, proficient with a variety of Sakaaran weapons. * **Cunning Intellect & Tactician:** His greatest weapon was arguably his mind. He was a master manipulator and a skilled military strategist, responsible for orchestrating the defense of Sakaar during the Spike War and for maintaining his own oppressive regime through complex political maneuvering. * **Old Power Connection (Artificial):** Unlike powerful "Oldstrong" individuals like Caiera, the Red King's connection to Sakaar's planetary Old Power was limited and channeled artificially through his armor's technology. This allowed him to perform feats such as manipulating stone and earth to a degree, though it was a pale imitation of a true wielder's power. ==== Equipment ==== * **Cybernetic Battle Armor:** The Red King was never seen without his iconic crimson exoskeleton. This suit of armor was his primary asset in any confrontation. * **Superhuman Strength & Durability Augmentation:** The armor amplified his physical strength to levels where he could stagger a weakened Hulk and provided immense durability, capable of withstanding powerful energy blasts and heavy physical impacts. It was equipped with a sophisticated life-support system. * **Energy Weaponry:** The gauntlets could project powerful concussive energy blasts. * **Energy Shielding:** The armor could generate a protective energy shield to deflect attacks. * **Tectonic Manipulation:** The most devastating feature of his armor was its ability to tap into Sakaar's tectonic plates. By plunging his armored hands into the ground, he could trigger localized earthquakes and cause massive fissures to open in the earth, a weapon of last resort he attempted to use against the Hulk in their final battle. * **Obedience Disks:** The Red King utilized Obedience Disks to control his gladiators and slaves. These metallic disks, attached to a subject's body, could deliver paralyzing or lethal electrical shocks on command, ensuring compliance. The Hulk was famously subjected to one upon his arrival. * **Death's Head Guard:** His personal army was not merely equipment but an extension of his will. These cyborg soldiers were fanatically loyal, heavily armed, and programmed to obey his every command without question. They were the primary enforcers of his tyrannical regime. === Marvel Cinematic Universe (MCU) === As the Red King is absent from the MCU, this section analyzes the powers and resources of his cinematic counterpart in the role of Sakaar's ruler: The Grandmaster. ==== The Grandmaster's Power & Resources ==== The [[grandmaster]]'s authority on Sakaar stems not from physical might or military conquest, but from his status as an Elder of the Universe, his advanced technology, and his complete control over the planet's primary social institution. * **Immortality & Cosmic Awareness:** As one of the Elders of the Universe, the Grandmaster is functionally immortal, having lived for billions of years. He does not age and is highly resistant to injury. While his combat abilities are not detailed, his very nature places him on a power level far beyond that of a mortal tyrant. * **Absolute Authority:** On Sakaar, his word is law. He controls all aspects of life, from commerce to law enforcement. This control is more social than military; the populace seems to genuinely enjoy the spectacle he provides, and he rules as a capricious and beloved (if feared) celebrity dictator. * **Advanced Technology:** The Grandmaster has access to technology far beyond most galactic civilizations. * **The Melt Stick:** His primary tool of enforcement is a staff that can reduce most organic beings to a puddle of goo. It is a terrifying and effective symbol of his power. * **Obedience Disks:** Like his comic counterpart, the MCU's ruler uses obedience disks to control his champions. They are shown to be highly effective, capable of incapacitating even a powerful being like Thor with an electrical surge. * **Scrapper Fleet:** He commands a fleet of ships and a personal guard, led by [[topaz]], to capture "contenders" for his games and maintain order. * **The Contest of Champions:** The Grandmaster's greatest asset is the Contest itself. By controlling the most popular form of entertainment in the known galaxy, he ensures a steady stream of revenue, political influence, and a compliant, distracted populace. His champion, the Hulk, was the bedrock of this power for two years, an unbeatable star attraction that solidified the Grandmaster's reign. ===== Part 4: Key Relationships & Network ===== ==== Core Allies ==== The Red King's relationships were built on power and fear, not genuine alliance or affection. His "allies" were tools to be used and discarded. * **Lieutenant Caiera the Oldstrong (Initially):** Caiera was the Red King's most powerful and trusted servant. A member of the Shadow People, she possessed immense strength and mastery of the Old Power. She served him out of a belief that his iron fist brought necessary order to Sakaar's chaos and prevented the return of the Spikes. The Red King exploited her loyalty and power, even taking her as his queen. Their relationship was the linchpin of his regime, but it was a house of cards. When the Hulk proved that the King himself had orchestrated a Spike attack to murder dissidents, her loyalty shattered completely, and she became his most formidable enemy. * **The Death's Head Guard:** These cybernetic soldiers were the true extension of the Red King's will. Programmed for absolute loyalty, they were his army, his police force, and his executioners. They had no personal relationship with him; they were simply instruments of his oppression, and he viewed them as such. ==== Arch-Enemies ==== * **The Hulk (Green Scar):** The conflict between the Red King and the Hulk is the heart of the Planet Hulk saga. The King initially saw Hulk as just another powerful beast to be broken and used for entertainment in the arena. However, Hulk's indomitable will and ability to inspire others made him an existential threat. To the King, Hulk represented chaos and the undoing of his carefully constructed order. To the Hulk, the King was the ultimate bully—a tyrant who preyed on the weak, embodying everything Hulk had ever fought against. Their rivalry escalated from master-slave to political adversaries to a final, planet-shaking duel for the soul of Sakaar. * **The Warbound:** This group of gladiators, forged in the crucible of the Red King's arena, became the Hulk's found family and the generals of his revolution. Consisting of [[korg]] the Kronan, the insectoid [[miek]], the Shadow Priest [[hiroim]], and the imperial rebel [[elloe_kaifi]], they were all individuals who had been wronged by the Red King. Their collective rebellion was a direct refutation of his rule, proving that the unity he had suppressed for so long was more powerful than the fear he wielded. ==== Affiliations ==== * **Sakaaran Empire:** The Red King was not merely affiliated with the Empire; he //was// the Empire. His identity was completely intertwined with his role as Imperator. Every law, every institution, and every military action was a direct reflection of his personal will and paranoia. He shaped the entire planet's culture around his own cult of personality and the bloody spectacle of the arena. ===== Part 5: Iconic Events & Storylines ===== The Red King's entire existence in the Marvel Universe is defined by one single, monumental storyline. ==== Planet Hulk ==== * **Premise:** Deemed too dangerous for Earth, the Hulk is betrayed by the [[illuminati]] (a secret group of Earth's most powerful heroes) and exiled into space. His ship, intended for a peaceful, uninhabited world, is knocked off course and crash-lands on the war-torn planet of Sakaar. Depowered and weakened from the journey, he is immediately captured by the Red King's forces. * **The Red King's Arc:** * **Enslavement and Exploitation:** The Red King sees the powerful creature as a potential goldmine for his gladiatorial games. He has an Obedience Disk implanted in the Hulk and forces him into "The Maw," the planet's deadliest gladiator training ground. The King's goal is to break the Hulk's spirit and turn him into another mindless tool of entertainment and control. * **The Rise of the Green Scar:** The King's plan backfires spectacularly. Instead of breaking, the Hulk thrives in the arena's violence. He doesn't just win; he inspires. He forms an alliance—a Warbound pact—with his fellow gladiators. The Sakaaran populace, long oppressed by the Red King, begins to see the Hulk not as a monster, but as a liberator, the prophesied "Sakaarson." * **Escalating Paranoia:** As Hulk's popularity soars, the Red King's paranoia intensifies. He views the "Green Scar" as a direct threat to his throne. He repeatedly tries to have the Hulk killed, both in the arena and through assassination attempts, but each failure only makes the Hulk stronger and more beloved. The King's desperation leads him to make a fatal error: he orders his Death's Head Guard to plant a Spike nest to kill a village of dissidents, an act witnessed by his own queen, Caiera. * **The Final Confrontation:** After Caiera defects to the Hulk's side, a full-scale revolution erupts. The Red King meets the Hulk for a final battle in the capital city. Donning his full battle armor, he proves a formidable opponent, even managing to scar the Hulk's chest. In a desperate final move, he attempts to use his armor to trigger a tectonic event that would shatter the continent, willing to destroy his own people to kill the Hulk. However, the Hulk, buoyed by the Old Power channeled through Caiera, withstands the assault. He turns the King's own power against him, shattering his armor and defeating him utterly. The Hulk then throws the defeated Red King to a pack of wildbots, which tear him apart, ending his reign of terror for good. ===== Part 6: Variants and Alternative Versions ===== While Angmo-Asan II is primarily known for his Earth-616 incarnation, a few other versions and adaptations exist. ==== Planet Hulk (2010 Animated Film) ==== The 2010 direct-to-video animated feature film from Marvel Animation is a largely faithful adaptation of the comic storyline and serves as the most significant alternate portrayal of the Red King. Voiced by Mark Hildreth, his character and motivations remain intact. He is the cruel, cybernetically-armored tyrant who enslaves the Hulk. Key differences are minor and made for narrative streamlining: * The storyline is condensed, focusing more on the gladiatorial action. * The role of the Spikes is significantly downplayed. * The final battle is slightly different, but the core elements—the tectonic plate gambit and the King's ultimate defeat and death at the hands of creatures he controlled—remain the same. This version introduced the character to a wider audience outside of comic readers. ==== What If? Planet Hulk ==== In the 2007 comic //What If? Planet Hulk// #1, two alternate scenarios are explored. * **"What If Caiera the Oldstrong Had Survived the Destruction of Sakaar Instead of the Hulk?":** In this reality, the Red King's story plays out as it did in the main continuity—he is defeated and killed by the Hulk. His legacy, however, is what changes, as Caiera's survival and subsequent journey to Earth for vengeance casts a different light on the world he once ruled. * **"What If the Hulk Had Landed on the Planet the Illuminati Intended?":** This story shows the peaceful world Hulk was meant to find. In this reality, the Red King continues his reign on Sakaar, unopposed by the Green Scar. He likely rules until he is overthrown by his own people or dies of old age, his tyrannical legacy untempered by the legendary revolution that defined him in Earth-616. ==== Marvel Contest of Champions (Mobile Game) ==== While the Red King himself is not a playable character, the setting of Sakaar and the "Contest of Champions" concept, heavily influenced by both the //Planet Hulk// comic and the //Thor: Ragnarok// film, play a major role in the game's universe. This adaptation blends the comic's gladiatorial themes with the MCU's aesthetics, showing the lasting influence of the Red King's arena on the broader Marvel multiverse. ===== See Also ===== * [[hulk]] * [[planet_hulk]] * [[world_war_hulk]] * [[sakaar]] * [[caiera_the_oldstrong]] * [[warbound]] * [[korg]] * [[grandmaster]] ===== Notes and Trivia ===== ((The Red King and his empire draw heavy inspiration from the Roman Empire, particularly its later, more decadent period. The use of gladiatorial games to appease the masses, the title of Imperator, and the political intrigue all echo Roman history.)) ((The name of his elite soldiers, the "Death's Head Guard," is likely a nod to the //Totenkopfverbände// of Nazi Germany, further emphasizing the fascist and tyrannical nature of his regime.)) ((The "Old Power" that Caiera wields and that the Red King attempts to co-opt is a concept tied to the Microverse and has connections to other powerful Marvel characters like Captain Universe.)) ((The Red King should not be confused with the "Red King" title used within the Hellfire Club, which has been held by various members like Sebastian Shaw and, briefly, Namor. This is a distinct title and has no connection to the ruler of Sakaar.)) ((First Appearance: //Incredible Hulk// (vol. 2) #92 (April 2006). Creators: Greg Pak, Carlo Pagulayan.)) ((In the final battle, the Hulk famously tells the Red King, "You're not the King. You're a scared little boy in a metal suit." This line encapsulates the deconstruction of the King's entire identity and ideology.))