The “Champions” name has a storied and somewhat complex history at Marvel Comics, representing two vastly different teams from two different eras. The first team debuted in The Champions #1 (October 1975). The series was created by writer Tony Isabella and artist Don Heck. The concept was born from a desire to create a new “buddy book” featuring former X-Men members Angel and Iceman, who had recently enjoyed a popular run in The Defenders. Editor-in-chief Marv Wolfman suggested adding more prominent heroes to the roster to boost sales, leading to the inclusion of Hercules, Black Widow, and Ghost Rider (Johnny Blaze). The team was deliberately eclectic, a collection of “heroes' heroes” who didn't quite fit anywhere else. Based in Los Angeles, they were meant to provide a West Coast alternative to the New York-centric teams. Despite its unique roster, the series struggled to find a consistent creative direction and was canceled with issue #17 in 1978. For decades, the name lay dormant, partly due to a trademark issue. In the interim, Heroic Publishing created and trademarked a role-playing game and subsequent comic book line called Champions. When Marvel wished to revive the name, a legal agreement was reached allowing them to use it for a specific team, but not as the sole title of a comic book.1) The modern and most popular incarnation of the team was launched in Champions (Vol. 2) #1 (October 2016). Created by writer Mark Waid and artist Humberto Ramos, this version was a direct thematic and narrative sequel to the fallout of the crossover event Civil War II. The series was born from the idea of the youngest generation of heroes becoming utterly disillusioned with their mentors. The conflict between Iron Man and Captain Marvel left a deep scar, prompting Ms. Marvel, Miles Morales, and Nova to quit the Avengers in protest. This new team was designed from the ground up to reflect a modern, activist-driven youth culture, utilizing social media and focusing on real-world problems alongside super-villainy, which resonated strongly with a contemporary audience.
The in-universe origins of the two Champions teams are completely unrelated, separated by years and vastly different circumstances.
The Champions of Los Angeles (1975-1978)
The original Champions were never meant to be a team. Their formation was a complete accident. The story began when the Olympian god Pluto attempted to force Zeus to grant him rule of Olympus by marrying Venus and threatening to conquer Earth. To do so, he tricked Hercules and the Russian spy-turned-hero Black Widow into signing a contract that bound them to his will.
Meanwhile, former X-Men Warren Worthington III (Angel) and Bobby Drake (Iceman) were attending UCLA. When they witnessed the rampaging Hercules and Black Widow, they intervened. They were soon joined by the demonic Spirit of Vengeance, Johnny Blaze (Ghost Rider). This unlikely quintet managed to fight off Pluto's forces and eventually freed Hercules and Black Widow from their mystical contract.
Having worked surprisingly well together and with no other immediate commitments, the group decided to make their partnership official. Funded by Angel's vast fortune, they established a headquarters in the “Champions Building” in Los Angeles and became a government-sanctioned superhero team. Their brief career was marked by a bizarre assortment of threats, from disgruntled Russian super-agents to rogue Sentinels, but the team was always plagued by internal friction and a lack of a clear, unifying purpose. They disbanded after less than two years of operation.
The Modern Champions (2016-Present)
The formation of the second, more enduring Champions team was a deliberate act of rebellion. Following the devastating ideological and physical conflict of Civil War II, the three youngest members of the Avengers—Kamala Khan (Ms. Marvel), Miles Morales (Spider-Man), and Sam Alexander (Nova)—became profoundly disillusioned. They had witnessed their mentors and idols nearly destroy each other over a philosophical disagreement, leading to the death of Bruce Banner and the coma of Tony Stark.
In a secret meeting, the trio expressed their shared frustration. They felt the Avengers had lost their way, focusing on fighting each other rather than helping people. They were tired of the cynicism, the property damage, and the endless cycle of conflict. They decided to quit the Avengers and forge their own path. Their mission statement was simple but revolutionary: they would be a different kind of superhero team. They would focus on helping people directly, tackling smaller-scale problems, and inspiring hope rather than fear. They wanted to “reclaim” the word “superhero.”
Their first mission saw them rescuing miners from a collapsed shaft and confronting the human trafficker who had sabotaged it. During the fight, they were joined by Amadeus Cho, the new Hulk, and Viv Vision, the synthezoid daughter of the Vision. Inspired by their ideals, both immediately joined the team. Soon after, they were joined by a time-displaced teenage version of Scott Summers (Cyclops), who was eager to escape the dark legacy of his adult self. Together, these six founders became the new Champions, a name they chose to signify that they were champions of the common person. They launched a social media blitz with the hashtag #champions
to spread their message and became an instant global phenomenon.
As of the current phase of the Marvel Cinematic Universe, there is no official team named the Champions. The concept of a young superhero team-up has been heavily foreshadowed but has not yet come to fruition under that specific banner. However, the thematic groundwork for a Champions-style or Young Avengers team is clearly being laid across multiple projects. The MCU is systematically introducing a new generation of young heroes who could potentially form such a group:
Should a young hero team form in the MCU, it is likely their origin would mirror the 2016 comic team's philosophy. It would probably stem from a disillusionment with the post-Blip world and the perceived failures of the remaining Avengers, or a simple recognition that the world needs new heroes to tackle problems on a more human scale. The formation could be a direct response to a specific threat that the senior heroes are too busy or ill-equipped to handle.
The operational philosophy and membership of the two Champions teams could not be more different, reflecting the eras in which they were conceived.
Mandate and Structure
The original Champions (1975) operated like a traditional superhero team. Their mandate was broad: to fight evil and protect the innocent, but without a specific focus. They were officially sanctioned by the U.S. government and had a formal headquarters in Los Angeles. Their structure was loose, with no official leader, which often led to internal conflicts as the strong personalities of Hercules, Black Widow, and Ghost Rider clashed. Their funding came entirely from Angel's immense wealth.
The modern Champions (2016) are structured more like a social movement or an activist organization than a traditional superhero team.
Key Members
Roster of the Champions of Los Angeles (1975) | ||
---|---|---|
Codename | Real Name | Role and Key Abilities |
Angel | Warren Worthington III | Co-founder and benefactor. Mutant with large feathered wings enabling flight; peak human conditioning. |
Iceman | Robert “Bobby” Drake | Co-founder. Omega-level mutant with cryokinesis; ability to generate and manipulate ice and cold. |
Hercules | Heracles | The Olympian Prince of Power. Superhuman strength, stamina, and durability on a god-like scale. |
Black Widow | Natalia “Natasha” Romanova | Co-leader and strategist. Master spy, martial artist, and tactician; enhanced physiology; “Widow's Bite” bio-electric gauntlets. |
Ghost Rider | Johnathon “Johnny” Blaze | The team's mystical powerhouse. Host to the Spirit of Vengeance, Zarathos; commands hellfire, superhuman strength, and the Penance Stare. |
Darkstar | Laynia Petrovna | Later member. Soviet mutant with the ability to control the extra-dimensional “Darkforce.” |
Core & Notable Roster of the Modern Champions (2016) | ||
Codename | Real Name | Role and Key Abilities |
Ms. Marvel | Kamala Khan | Co-founder and leader. Inhuman with polymorphous abilities; can stretch, shrink, and enlarge her body. The heart and soul of the team. |
Spider-Man | Miles Morales | Co-founder and moral compass. Superhuman strength, agility, wall-crawling; generates bio-electric “Venom Blasts” and can camouflage himself. |
Nova | Sam Alexander | Co-founder and cosmic powerhouse. Wielder of a Nova Corps helmet, granting him flight, energy projection, and superhuman durability. |
Hulk | Amadeus Cho | Co-founder and powerhouse/intellect. The “Totally Awesome” Hulk, possessing vast superhuman strength while retaining his super-genius intellect. |
Viv Vision | Vivian Vision | Co-founder and tech specialist. Synthezoid daughter of the Vision; possesses density control, flight, and computer interfacing abilities. |
Cyclops | Scott Summers (Time-displaced) | Co-founder and tactician. A younger version of the X-Man with the mutant ability to project powerful optic blasts. |
Ironheart | Riri Williams | Later member and chief inventor. Teen genius who reverse-engineered her own suit of armor rivaling Iron Man's technology. |
Snowguard | Amka Aliyak | Canadian teenager with the ability to shapeshift into animal forms and other mystical powers derived from Inuit deities. |
Patriot | Rayshaun Lucas | Inspired by the original Patriot, he uses advanced tech and fighting skills to be a non-powered hero. |
If a Champions team were to form in the MCU, its structure would likely be heavily influenced by the 2016 comic book team.
The Champions' primary affiliation is to each other and their shared cause. However, their members have extensive connections throughout the Marvel Universe:
While the Champions were not a team during Civil War II, the event is their crucible. The premise of the war—profiling and arresting people for crimes they might commit in the future based on the predictions of an Inhuman named Ulysses—created a deep rift. Ms. Marvel initially sided with her mentor, Captain Marvel, while Miles Morales found himself targeted by Ulysses' visions. The destructive, personal, and ultimately pointless nature of the conflict horrified the young heroes. Their decision to abandon the Avengers in the final pages of Civil War II and form their own team in Champions (Vol. 2) #1 is a direct consequence of this event. It permanently altered their trajectory from sidekicks-in-training to independent leaders.
During Hydra's takeover of the United States, led by a cosmically-altered, evil Captain America, the Champions refused to surrender. While many adult heroes were trapped or defeated, the Champions went underground, forming a resistance network. They operated out of a secret base in the Nevada desert, rescuing Inhumans from Hydra's concentration camps and fighting against Hydra's brainwashed Young Avengers. This storyline was a crucial test of their resolve. Stripped of public support and facing their greatest idol as their greatest enemy, they proved that their idealism was not naive, but a powerful weapon of defiance. Their defining moment came when they stood with the very few other heroes left to make a final stand against Hydra Supreme.
This is arguably the most important storyline for the modern team's identity. The event kicks off when a public battle involving the Champions and a dragon-like villain goes horribly wrong, resulting in the destruction of a school and the apparent death of Viv Vision (though she survived). In the ensuing public outcry, the government passes “Kamala's Law,” making it illegal for underage individuals to act as superheroes. This law fundamentally attacks the Champions' right to exist. The story arc sees the team fractured, on the run, and fighting for their very identity. Some members are arrested, while others form underground cells to continue their work. The event forces them to question the nature of heroism, law, and responsibility, solidifying their status as true rebels fighting for a cause.