Table of Contents

Elders of the Universe

Part 1: The Dossier: An At-a-Glance Summary

Part 2: Origin and Evolution

Publication History and Creation

The Elders of the Universe were not created as a group but rather evolved organically from individual characters introduced over more than a decade. The first character later identified as an Elder was The Collector (Taneleer Tivan), who debuted in Avengers #28 in May 1966, created by writer Stan Lee and artist Don Heck. He was initially presented as a mysterious, incredibly ancient being obsessed with preserving unique life forms. The next key member, The Grandmaster (En Dwi Gast), appeared in Avengers #69 in October 1969, created by writer Roy Thomas and artist Sal Buscema, introduced as a cosmic gamemaster with a penchant for using heroes and villains as his pawns. The concept of a “brotherhood” of these ancient beings was formally codified and expanded upon in Marvel's first-ever limited series, Marvel Super Hero Contest of Champions #1-3 (June-August 1982). Conceived by Mark Gruenwald, Bill Mantlo, and Steven Grant, with art by John Romita Jr., this series brought together heroes from around the globe. The central plot device required a cosmic-level instigator, and the Grandmaster was the perfect fit. This storyline retroactively established that he and the Collector were part of a larger group of similar beings, all the sole survivors of their extinct races. This series also established the core tenets of their existence: their shared immortality, their individual obsessions, and their non-biological “brotherhood.” Following this, writers like Steve Englehart and Jim Starlin further explored the Elders in titles like Silver Surfer and Thanos Quest, introducing new members like the Runner, the Champion, and the Gardener, and cementing their role as key players in Marvel's cosmic hierarchy, particularly as the original keepers of the powerful Infinity Gems.

In-Universe Origin Story

The origin of the Elders of the Universe is one of the grandest and most tragic in the cosmos, detailing the survival of individuals against the inexorable march of time. Critically, their backstory and nature differ significantly between the prime comic continuity and their cinematic adaptation.

Earth-616 (Prime Comic Universe)

The beings known as the Elders of the Universe are not a species unto themselves. Rather, each is the last living mortal member of one of the first sentient races to evolve in the galaxy following the Big Bang. As their civilizations rose, flourished, and inevitably crumbled to dust over billions of years, these specific individuals, through a combination of incredible luck, advanced technology, and, most importantly, an indomitable will to live, managed to survive. They discovered they could tap into the Power Primordial (also called the Power Primal), a faint but potent cosmic radiation left over from the creation of the universe itself. By focusing their entire consciousness on a single, monomaniacal pursuit—a hobby, a passion, a purpose—they could channel this energy to halt their aging and achieve functional immortality. This obsession is not merely a personality quirk; it is their very anchor to existence. If an Elder were to lose their purpose and will to live, they would become vulnerable and could potentially die. Over eons, these lonely survivors began to encounter one another in the vast emptiness of space. Recognizing their shared status as cosmic relics, they formed a loose fraternity, referring to each other as “Brothers” despite belonging to entirely different species. This is not a bond of love or loyalty, but one of mutual self-interest and shared experience. They convene only when a threat arises that is great enough to endanger them all, such as the world-devouring entity galactus, or to engage in grand games and wagers that span galaxies. Though they have a pact of non-interference with one another, their intense rivalries and clashing egos mean this pact is frequently and flagrantly violated. Their ultimate, unspoken goal is to be the last living beings to witness the end of this universe and the birth of the next.

Marvel Cinematic Universe (MCU)

The Marvel Cinematic Universe presents a far more streamlined and less defined version of the Elders. The term “Elders of the Universe” is used, but the deep lore of their origins as sole survivors tapping into the Power Primal is absent. Instead, the focus is placed on the individual power and personality of its two most prominent members. The Collector (Taneleer Tivan) is introduced as the proprietor of a vast museum of cosmic artifacts and lifeforms located on the mining outpost of knowhere. His age is implied to be immense, but its source is never explained. He operates as a powerful and well-connected figure in the galactic underworld, commissioning individuals like gamora to acquire rare items for him. His obsession with collecting is his defining trait, and it leads him to seek the Infinity Stones, viewing them as the ultimate collector's items. The Grandmaster (En Dwi Gast) is established as the hedonistic and tyrannical ruler of the junk-planet sakaar. He distracts the populace and maintains his power by staging a massive gladiatorial event known as the Contest of Champions. In Thor: Ragnarok, he explicitly states that he and the Collector are brothers, implying a literal familial relationship not present in the comics. Like the Collector, his immortality and powers are a given, not explained. A significant deviation from the comics is the status of Ego. In the comics, Ego the Living Planet was eventually retconned into being an Elder. However, in Guardians of the Galaxy Vol. 2, the MCU's Ego is explicitly defined as a Celestial, a far more powerful and ancient order of “space gods.” This change was likely made to streamline the MCU's cosmic lore, connecting Star-Lord's parentage directly to the previously established Celestials rather than introducing the complex concept of the Elders' origins. The MCU Elders, therefore, are less a philosophical brotherhood of survivors and more a pair of eccentric, ancient, and powerful individuals who have carved out their own domains in the galaxy.

Part 3: Mandate, Structure & Key Members

The Elders are defined by their individual pursuits. Their collective “mandate” is simply to survive and indulge their obsessions until the end of time.

Earth-616 (Prime Comic Universe)

Mandate & Philosophy

The core philosophy of the Elders is survival through obsession. Each member has chosen a specific concept or activity and has dedicated their unending life to mastering it. This intense focus allows them to channel the Power Primordial, which grants them a wide array of abilities. This energy fuels their immortality, allows for vast cosmic awareness, enables matter and energy manipulation, and provides other powers tailored to their specific obsession. For example, the Runner's obsession with speed grants him unparalleled velocity, while the Gardener's obsession with life allows him to manipulate biospheres on a planetary scale. Their structure is anarchic; they have no leader and only work together when their mutual existence is at stake.

Key Members Roster

The roster of known Elders has grown over the decades. The following table details the most prominent members and their all-consuming pursuits.

Name Real Name First Appearance Core Obsession / Pursuit
The Collector Taneleer Tivan Avengers #28 (1966) Collecting and preserving unique lifeforms and artifacts, ostensibly to safeguard them from universal extinction events.
The Grandmaster En Dwi Gast Avengers #69 (1969) The mastery and playing of games of skill and chance, often using entire civilizations as his pawns and wagers.
The Champion of the Universe Tryco Slatterus Marvel Two-in-One Annual #7 (1982) Perfecting the art of hand-to-hand combat and proving his status as the greatest warrior in the universe by challenging all worthy opponents.
The Gardener Ord Zyonz Marvel Team-Up #55 (1977) The art of cosmic horticulture; cultivating and nurturing life across the universe to create gardens of unparalleled beauty and complexity.
The Runner Gilpetperdon Defenders #143 (1985) The freedom of exploration and the thrill of speed. His obsession is to see, experience, and travel across the entire universe.
The Contemplator Tath Ki Marvel Treasury Special #1 (1976) The pursuit of knowledge through pure thought, meditation, and cosmic awareness to understand the ultimate nature of reality.
Ego the Living Planet Ego Thor #132 (1966) 1) Its obsession is with its own existence, consciousness, growth, and propagation.
The Astronomer Seginn Gallio Silver Surfer Vol. 3 #4 (1987) The observation and chronicling of stellar phenomena. He is obsessed with watching the birth, life, and death of stars across all of time.
The Possessor Kamo Tharnn Thor #235 (1975) The acquisition and hoarding of all knowledge. He uses his powerful Runestaff to absorb the minds and experiences of others.
The Trader Cort Zo Tinnus Silver Surfer Vol. 3 #4 (1987) The art of the deal and the principles of commerce. His obsession is with bartering, negotiation, and profiting from any and all transactions.
The Obliterator Maht Pacle Silver Surfer Vol. 3 #4 (1987) A psychopathic obsession with the thrill of the hunt and the act of destruction itself. He is a cosmic predator who enjoys obliterating lesser life.
The Architect (Name Unknown) Quasar #17 (1990) The pursuit of perfect design and construction. He is obsessed with creating structures and environments of flawless form and function.

Marvel Cinematic Universe (MCU)

In the MCU, the structure and mandate of the Elders are non-existent. There is no evidence of a collective philosophy or a larger group beyond the two known brothers. Their abilities are portrayed as inherent to their ancient nature rather than being fueled by a specific cosmic energy source.

Part 4: Key Relationships & Network

Core Allies

The Elders' concept of “allies” is fleeting and always based on self-preservation.

Arch-Enemies

Affiliations

By their very nature as solitary obsessives, the Elders do not join groups. Their primary and only real affiliation is with Themselves as the “Elders of the Universe.” However, they are known for creating and manipulating other groups to serve their purposes.

Part 5: Iconic Events & Storylines

Contest of Champions (1982)

This landmark event serves as the quintessential Elders story. To resurrect his brother, the Collector—who had been atomized by the cosmic being Korvac—the Grandmaster challenges the entity Death to a game. The wager: if the Grandmaster wins, the Collector is resurrected; if Death wins, the Grandmaster must die. The “game board” is a massive constructed arena, and the “pieces” are teams of Earth's superheroes, abducted from across the globe. The Grandmaster's team battles Death's chosen champions. Ultimately, the Grandmaster loses the game. However, he reveals his true gambit: he sacrifices his own life in place of the wager, which is a valid move in their cosmic game, allowing him to use his powers to resurrect the Collector before he dies. Intrigued by this clever maneuver and the Elders' sheer will to live, Death declares that from that point forward, all Elders of the Universe are barred from her realm. This act effectively makes them truly immortal, unable to die by any means.

The Elders' Plot Against Galactus (Silver Surfer Vol. 3, 1987)

This multi-issue saga showcased the Elders at their most proactive and paranoid. Five Elders—the Champion, Collector, Gardener, Grandmaster, and Runner—banded together with the stated goal of ending the universe's greatest threat: Galactus. Their plan was to acquire the six Infinity Gems and use their combined power to destroy him. This storyline was the first to explicitly state that the Elders possessed several of the gems. They manipulated the Silver Surfer in their plot, but their own egos and infighting quickly proved to be their undoing. The plan failed spectacularly, resulting in Galactus consuming two of the Elders (later revealed to be imposters) and gaining even more power. The saga brilliantly highlighted their immense power but also their fatal flaw: their obsessions make them incapable of true, selfless cooperation.

Thanos Quest & The Infinity Gauntlet (1990-1991)

This storyline cemented the Elders' role as the unwitting prelude to one of Marvel's greatest cosmic events. The two-issue Thanos Quest details how Thanos acquired the six Infinity Gems. He systematically targeted the Elders who held them.

This arc demonstrated that while the Elders were ancient and powerful, they were ultimately relics, unable to compete with a modern, dynamic, and utterly ruthless threat like Thanos.

Part 6: Variants and Alternative Versions

See Also

Notes and Trivia

3) 4) 5) 6) 7) 8)

1)
Ego was retroactively identified as an Elder.
2)
The Grandmaster, being barred from Death's realm, soon resurrected himself.
3)
Ego the Living Planet was first identified as an Elder in Silver Surfer Vol. 3 #4 (1987) by writer Steve Englehart. This has been a point of contention for some fans and has been inconsistently referenced by subsequent writers, with many preferring to view Ego as a unique entity. The MCU definitively separated Ego from the Elders by making him a Celestial.
4)
The name of the energy source that sustains the Elders is often written as both “Power Primordial” and “Power Primal” in the comics. Both terms refer to the same residual energy from the Big Bang.
5)
In the MCU, the Collector and Grandmaster are literal brothers. In the comics, they are from entirely different alien species and simply refer to each other as “Brother” as a term of fraternity for their shared, unique status in the universe.
6)
The Champion of the Universe once possessed the Power Gem. Unaware of its true origin as an Infinity Gem, he believed its incredible power was simply an extension of the Power Primordial that all Elders wield, and thus he called the gem by that name.
7)
The Grandmaster is one of the few beings to have wielded all six Infinity Gems at once, albeit briefly and without a Gauntlet, in Avengers Annual #16. He immediately abandoned the power, realizing that true mastery would take a lifetime he'd rather spend playing games.
8)
Primary Source Material: For foundational stories, readers should consult Avengers #28, #69-71; Marvel Super Hero Contest of Champions (1982) #1-3; Silver Surfer (Vol. 3) #1-10, #15-19; Thanos Quest #1-2; and The Infinity Gauntlet #1-6.