The character of Paul Norbert Ebersol, the Fixer, made his debut in the Silver Age of comics. He first appeared in Strange Tales
#141, published in February 1966. He was co-created by the legendary duo of writer Stan Lee and artist Jack Kirby, the architects of much of the early Marvel Universe. Initially introduced alongside his partner, the psychic villain Mentallo, Fixer was conceived as a technological counterpoint to the espionage and psionic threats often faced by Nick Fury and S.H.I.E.L.D. in that title. His gimmick was simple yet effective: a genius inventor who could “fix” any situation or create any gadget for a price, making him a perfect recurring threat.
Over the decades, Fixer remained a persistent, if not A-list, villain. His most significant evolution came in 1997 with the launch of the Thunderbolts
series by writer Kurt Busiek and artist Mark Bagley. Busiek reimagined Fixer, along with other members of the Masters of Evil, as part of a complex plot to pose as new heroes. In this series, he adopted the heroic alias Techno. This role fundamentally transformed the character, adding layers of cynicism, reluctant heroism, and moral ambiguity that have defined him ever since. This reinvention cemented his place as a fan-favorite and one of Marvel's most complex anti-heroes.
The origin of the Fixer is a tale of genius curdled by arrogance and resentment. While both the comics and the MCU feature a character named Fixer involved in black-market tech, their stories, scale, and significance are completely different.
Paul Norbert Ebersol was a gifted child from Dayton, Ohio, possessing an intuitive genius for mechanics and engineering that bordered on supernatural. His talents were so profound that he was scouted by numerous prestigious universities. However, Ebersol was plagued by a massive ego and a disdain for formal education, which he found stifling. He dropped out of college after only one year, famously remarking that he felt it was “beneath him” to be taught by minds he considered inferior. Entering the workforce, Ebersol held a series of jobs in research and development but was consistently fired for his abrasive personality and his tendency to mock his superiors. This pattern of failure, combined with the public adulation heaped upon figures like Reed Richards and Tony Stark, fostered a deep and bitter resentment within him. He believed his genius was equal, if not superior, to theirs, and that society had wrongly denied him the fame and fortune he deserved. This bitterness led him to a life of crime. Adopting the moniker “Fixer,” he became a freelance inventor and technician for the criminal underworld. His reputation grew quickly, as he could design and build advanced weaponry, bypass sophisticated security systems, and devise brilliant tactical solutions for any criminal enterprise. It was during this period that he formed a lasting partnership with the powerful mutant telepath, mentallo (Marvin Flumm). Together, they became a formidable duo, attempting to take over S.H.I.E.L.D. and even staging a hostile takeover of the New York branch of A.I.M. (Advanced Idea Mechanics). His escalating crimes eventually brought him into conflict with Captain America and The Falcon, leading to his incarceration. His skills, however, made him a valuable asset. He was recruited by Baron Helmut Zemo to join his new incarnation of the Masters of Evil. As a member of this powerful team, Fixer played a crucial role in the infamous “Under Siege” storyline, where the villains successfully invaded and occupied Avengers Mansion, cementing his reputation as a top-tier threat. It was his work with Zemo that would later lead to his most defining chapter: his transformation into a member of the Thunderbolts.
The MCU's version of the Fixer is a far more grounded and peripheral figure, stripped of his supervillain costume, codename, and comic book history of grandeur. He is presented as a skilled but shadowy engineer operating on the fringes of the criminal world.
His sole on-screen appearance is in Captain America: Civil War
(2016). Here, he is an associate of Helmut Zemo, who tracks him down to an illicit market in Berlin. This Fixer is not a costumed mastermind but a nervous, clandestine dealer named Vassily Karpov in the film's credits, although implied to be the MCU's Ebersol. Zemo doesn't seek a death ray or a flying fortress; he needs a specific, highly practical piece of equipment: a portable EMP device. The Fixer provides this, enabling Zemo's plan to deactivate the power at the Joint Counter Terrorist Centre facility where Bucky Barnes is being held. Their interaction is brief and transactional. Fixer provides the tech, gets paid, and is never seen again.
His role is expanded slightly through ancillary material and dialogue in The Falcon and The Winter Soldier
(2021). It is suggested that this version of the Fixer has a past connection to Hydra and was one of the technicians responsible for maintaining the Winter Soldier's cybernetic arm. His name is also brought up in connection to the criminal underworld of Madripoor and the Power Broker, indicating he is a known quantity in the black market for advanced, off-the-books technology.
The MCU adaptation serves a specific narrative purpose: to ground the world and provide a plausible explanation for how Zemo, a man of resources but no inherent superpowers, could acquire the tools to challenge the Avengers. The character is less of a villain and more of a narrative facilitator, an example of the network of criminals and specialists that operate in the shadows of the world's mightiest heroes.
Abilities:
Equipment:
Personality: Ebersol is defined by a deep-seated cynicism and a pragmatist's worldview. He is arrogant and condescending, particularly towards those he deems intellectually inferior. He is not motivated by ideology or a desire for world domination like Doctor Doom or the Red Skull; his motivations are almost always personal gain, intellectual curiosity, or simple survival. Despite his villainous career, he possesses a warped sense of loyalty. During his time with the Thunderbolts, he developed genuine, if begrudging, bonds with teammates like Abe Jenkins (mach_i) and Melissa Gold (songbird), showing a capacity for self-sacrifice that surprised even himself. He is, at his core, a survivor who adapts his morality to fit the situation.
Abilities:
Equipment:
Personality: The brief screen time for the MCU's Fixer reveals little of his personality. He appears professional but also deeply paranoid and cautious, operating in the shadows and dealing in cash. He is clearly aware of the danger his line of work entails. He lacks the arrogance and grandiosity of his comic counterpart, presenting more as a functional cog in the criminal machine rather than a mastermind.
In this classic storyline, Baron Zemo assembled the largest-ever roster of the Masters of Evil for a single, devastating purpose: to destroy the Avengers not just physically, but emotionally. Fixer was a key operative in this plan. His genius was critical to bypassing the sophisticated security systems of Avengers Mansion, allowing the villains to take control of the heroes' home and headquarters. He was personally responsible for incapacitating the Avenger Hercules and torturing the team's loyal butler, Edwin Jarvis. “Under Siege” was a landmark event that showcased the true threat level of villains like Fixer when properly organized, establishing him as a serious danger to Earth's Mightiest Heroes.
This is the storyline that redefined the Fixer for the modern era. Following the apparent deaths of the Avengers and Fantastic Four in the battle against Onslaught, a new team of heroes, the Thunderbolts, emerged to fill the void. The world celebrated them. The shocking final-page reveal of the first issue showed that the Thunderbolts were, in fact, the “missing” members of the Masters of Evil, led by Baron Zemo. Fixer, now in the heroic guise of “Techno,” was the team's tech support. This story set the stage for his entire character arc, forcing him into a role where he had to pretend to be a hero, only to slowly and reluctantly find that he might actually be good at it.
During an early mission, Fixer's neck was broken by a mind-controlled Iron Man. To save his life, his consciousness was transferred into his Tech-Pack, transforming him into a disembodied digital intelligence. As the new, fully robotic Techno, he became even more powerful, able to control machines and create new bodies for himself. However, this arc also explored themes of identity and humanity. When Zemo's plan was exposed, Techno sided with the members of the team who wished to genuinely reform. He later created an android duplicate of himself to serve on the team while his own consciousness roamed the internet, demonstrating his trademark cunning and desire for self-preservation above all else. This complex period cemented his role as the team's unpredictable wild card.
To prevent confusion, it is essential to acknowledge the other major character named “The Fixer.” Roscoe Sweeney was a corrupt boxing promoter and gangster. He ordered his enforcer to kill the boxer “Battlin'” Jack Murdock for refusing to throw a fight. This act of murder orphaned Jack's young son, Matt Murdock, setting him on the path to becoming the vigilante daredevil. Sweeney is a grounded, non-powered criminal who is integral to Daredevil's origin but has no connection to the technological genius P. Norbert Ebersol.
Fixer appears as a boss character in the 2009 video game, which is loosely based on the Secret War
and Civil War
comic storylines. He is depicted as one of the supervillains who is being mind-controlled by “The Fold,” a nanite-based hive mind. Players must fight and defeat him to free him from its control. This version is visually based on his classic Earth-616 costume and utilizes a variety of gadgets in his boss battle.
Fixer appears in this critically acclaimed animated series as a member of Baron Zemo's Masters of Evil. His portrayal is very faithful to his classic comic book role. He is the team's quiet and efficient technician, responsible for creating devices to counter the Avengers, such as the Norn Stones disruptor. He speaks infrequently, letting his inventions do the talking, and is a loyal and competent member of Zemo's team.
Strange Tales
#141 (1966), created by Stan Lee and Jack Kirby.Daredevil
#1 (1964), created by Stan Lee and Bill Everett.Thunderbolts
#1 (1997). He would later alternate between the names, or simply go by his last name, Ebersol, depending on the series and his role within it.