champions

Champions

  • Core Identity: The Champions are Marvel's premier team of young heroes, a proactive and socially-conscious movement founded on the principle of changing the world for the better, often standing in ideological contrast to their adult predecessors.
  • Key Takeaways:
  • Role in the Universe: Originally a short-lived and eclectic team in the 1970s, the modern Champions represent a generational shift in heroism. They are less a traditional super-team and more a global youth movement, tackling problems the Avengers often overlook, from social injustice and corporate malfeasance to natural disasters. change_the_world.
  • Primary Impact: The team's formation after the events of Civil War II created a significant philosophical rift in the superhero community, questioning the methods and collateral damage associated with adult heroes. Their very existence forces the Marvel Universe to confront the consequences of its epic battles and the role of the next generation.
  • Key Incarnations: In the Earth-616 comics, there are two majorly distinct versions: the 1970s Los Angeles-based team of established heroes, and the 2016 legacy-hero-led youth movement. In the Marvel Cinematic Universe (MCU), a formal team named the “Champions” does not currently exist, though the thematic groundwork is being laid through the introduction of numerous young heroes who may form a similar group.

The “Champions” name has a storied history in Marvel Comics, representing two vastly different eras and concepts. The original team debuted in The Champions #1, published in October 1975. Created by writer Tony Isabella and artist Don Heck, the team was born out of a desire by Marvel to launch a new “super-group” book. The initial roster was famously eclectic, bringing together two former X-Men (angel and iceman), a Russian spy (Black Widow), a Greek demigod (hercules), and a Spirit of Vengeance (Ghost Rider). The series was set in Los Angeles, a deliberate move to differentiate it from the New York-centric titles of the time. Despite a passionate fanbase, the series struggled to find a consistent creative direction and was canceled with issue #17 in 1978. Decades later, the name was revived for a completely new concept. The modern Champions were created by writer Mark Waid and artist Humberto Ramos, debuting in Champions (Vol. 2) #1 in October 2016. This incarnation was a direct fallout from the major crossover event Civil War II. It was conceived as a platform for Marvel's popular new wave of teenage legacy heroes, including Ms. Marvel, Spider-Man (Miles Morales), and Nova (Sam Alexander). This version was a massive critical and commercial success, tapping into the zeitgeist of youth activism and a desire for more optimistic, proactive heroism.

In-Universe Origin Story

The in-universe origins of the Champions are entirely distinct between the two main comic incarnations, and the concept has yet to be formally adapted in the MCU.

Earth-616 (Prime Comic Universe)

The Champions of Los Angeles (1975) The formation of the original Champions was largely accidental. After a failed attempt by the villain Pluto to force Hercules to marry Hippolyta, a group of heroes found themselves gathered at the University of California, Los Angeles (UCLA). Angel and Iceman, recently departed from the X-Men and looking for a new purpose, were present. Black Widow was on a separate mission, while Ghost Rider was drawn to the supernatural chaos. Hercules was, of course, central to the conflict. After successfully thwarting Pluto's scheme, the group, despite their disparate personalities and motivations, decided to remain together as a team. Funded by Warren Worthington III's (Angel) considerable fortune, they established a headquarters in Los Angeles. Their tenure was marked by internal friction and a strange collection of foes. They never truly coalesced as a cohesive unit, with members frequently clashing over methods and leadership. The team eventually disbanded after 17 issues, with the members going their separate ways, chalking it up as a strange, short-lived chapter in their heroic careers. The Modern Champions (2016) The genesis of the modern Champions was one of disillusionment and rebellion. During the devastating events of Civil War II, the superhero community was torn apart by a conflict between Iron Man and Captain Marvel over the use of a precognitive Inhuman named Ulysses. Young heroes Ms. Marvel (Kamala Khan), Spider-Man (Miles Morales), and Nova (Sam Alexander) were members of the Avengers at the time and were horrified by the destructive infighting and questionable morality displayed by their mentors. The final straw came after the conflict ended, leaving a trail of destruction, the death of Bruce Banner, and a comatose Tony Stark. The public's trust in superheroes was at an all-time low. Frustrated and believing the older generation was more focused on fighting each other than helping people, the three young heroes secretly met. Kamala Khan articulated their shared feeling: the Avengers were about “winning,” but the world needed heroes who were about “helping.” They decided to quit the Avengers and forge their own path. They were soon joined by Amadeus Cho, the new Hulk, and Viv Vision, the synthezoid daughter of the Vision. After their first mission together stopping the human trafficker known as the Freelancer, they were publicly christened “The Champions” by a crowd of onlookers. Their mission was clear and powerful: “Change the World.” They sought to be a different kind of team, one that fought for the common person, tackled social issues, and inspired hope rather than fear. This powerful, youth-driven mission statement became their defining characteristic.

Marvel Cinematic Universe (MCU)

As of the current timeline within the MCU (post-The Marvels), a formal team named the Champions has not been established. The name has not been used, and no such group has officially formed. However, the MCU is clearly and deliberately laying the thematic and narrative groundwork for a potential young superhero team-up, which could eventually be named the Champions, the Young Avengers, or something entirely new. The concept of a new generation stepping up to inherit the legacy of the original Avengers is a central theme of Phase Four and beyond. Key potential members have been introduced across various films and Disney+ series:

  • Kamala Khan (Ms. Marvel): Her series ends with her explicitly beginning to recruit other young heroes, starting with Kate Bishop. She is the de facto founder of this nascent team, mirroring her role in the comics.
  • Kate Bishop (Hawkeye): Now a skilled archer and partner to Clint Barton, she has proven herself in the field.
  • Cassie Lang (Stature): Gained a suit and extensive experience fighting alongside her father, Ant-Man, against Kang the Conqueror in the Quantum Realm.
  • America Chavez: A powerful, reality-punching teenager now training in the mystic arts at Kamar-Taj under the tutelage of Doctor Strange and Wong.
  • Eli Bradley (Patriot): Grandson of Isaiah Bradley, a super-soldier. While he currently has no powers, his introduction in The Falcon and the Winter Soldier is a significant nod to a future heroic role.
  • Riri Williams (Ironheart): A genius inventor who has already built a suit of armor rivaling Tony Stark's technology, as seen in Black Panther: Wakanda Forever.

The key difference from the comic origin is the catalyst. In the comics, the team formed out of rejection of the Avengers' methods. In the MCU, the team appears to be forming in a vacuum left by the original Avengers' dissolution and a desire by the young heroes to connect and form a support system. Kamala Khan's recruitment drive in The Marvels is born of optimism and a desire for community, a slightly different but equally compelling motivation.

Earth-616 (Prime Comic Universe)

The modern Champions operate under a simple yet profound mantra: “Change the World.” This distinguishes them from the Avengers' more reactive mission of “saving the world.” The Champions' philosophy is built on several core tenets:

  • Proactive Heroism: They actively seek out problems to solve, focusing on issues that are often below the Avengers' notice. This includes humanitarian aid, disaster relief, fighting corporate polluters like Roxxon, and combating social injustice.
  • Transparency and Accountability: Following the destruction seen in Civil War II, the Champions strive to be open with the public and minimize collateral damage. They value public trust and often use social media to coordinate and communicate their efforts.
  • Inspiration over Intimidation: Led by the optimistic Ms. Marvel, the team believes in being a symbol of hope. They want to inspire others to do good, not rule through fear or overwhelming power.

Initially a small, independent group, the Champions' structure evolved as their movement grew.

  • Founding Roster: A core team of 6-7 members who made key operational decisions.
  • Global Movement: The “Champions” name and symbol went viral, leading to the creation of independent, international chapters of young activists and heroes who followed their ideals.
  • Champions Mobile Bunker: For a time, they operated out of a sophisticated mobile command center, allowing them to deploy anywhere in the world.
  • Champions Headquarters: Later, they established a permanent base on the West Coast, the “Champions Compound.”

The roster of the Champions has been fluid, reflecting the nature of a youth movement.

Team Affiliation Character Real Name Key Role & Abilities
Modern Founders (2016)
Ms. Marvel Kamala Khan Leader & Moral Compass. Polymorphic abilities (embiggening, stretching, shape-shifting).
Spider-Man Miles Morales Co-Founder & Stealth Operative. Standard spider-powers plus bio-electric Venom Blasts and camouflage.
Nova Sam Alexander Co-Founder & Cosmic Powerhouse. Wields the Nova Force via his helmet, granting flight, energy projection, and durability.
Early Recruits
Hulk Amadeus Cho The “Totally Awesome Hulk.” Genius-level intellect and gamma-powered strength, with more emotional control than his predecessor.
Viv Vision Virginia “Viv” Vision Team Analyst & Synthezoid. Daughter of the Vision with similar powers: density-shifting, flight, and computer interaction.
Cyclops Scott Summers (Time-Displaced) Strategist. A younger version of the X-Men leader brought to the present, providing tactical experience.
Later Key Members
Ironheart Riri Williams Tech Genius & Armored Hero. Built her own advanced suit of armor, rivaling Iron Man's technology.
Wasp Nadia Van Dyne Scientist & Size-Changer. Daughter of Hank Pym, a super-genius with Pym Particle-based powers.
Patriot Rayshaun Lucas Activist & Shield-Bearer. A young activist inspired by Sam Wilson's Captain America, initially without powers.
Falcon Joaquin Torres Aerial Support. Genetically altered by the Power Broker, granting him a telepathic link with his bird, Redwing, and a natural healing factor.
Original Champions (1975)
Angel Warren Worthington III Founder & Financier. Mutant with natural feathered wings for flight.
Iceman Robert “Bobby” Drake Founder & Elemental. Omega-level mutant with the power to generate and control ice.
Black Widow Natasha Romanoff Co-Founder & Espionage Expert. Master spy, martial artist, and tactician.
Hercules Heracles Co-Founder & Mythic Brawler. Olympian demigod possessing immense superhuman strength and durability.
Ghost Rider Johnny Blaze Co-Founder & Supernatural Force. A human stuntman bonded to the Spirit of Vengeance, Zarathos.

Marvel Cinematic Universe (MCU)

As no formal team exists, there is no official mandate. However, the actions of the MCU's young heroes suggest a developing philosophy:

  • Legacy and Identity: Nearly all of them are grappling with the legacy of an older hero (Clint Barton, Tony Stark, Scott Lang, Captain America). A core part of their journey is figuring out how to be their own hero, not just a carbon copy.
  • Mutual Support: Kamala's first instinct upon learning there are “other kids” like her is to form a team. This suggests their primary motivation is to find community and support in a world that doesn't understand them, a classic trope for teams like the X-Men and Young Avengers.

There is currently no structure or shared resources. Any future team will likely be a grassroots effort, at least initially. Their resources are limited to what they personally possess:

  • Kamala Khan: Her Nega-Bands.
  • Kate Bishop: Her archery skills and access to Stark-tech arrows.
  • Riri Williams: Her self-made Ironheart armor.
  • Cassie Lang: Her Pym-tech Stature suit.
  • America Chavez: Her unique, innate powers and training at Kamar-Taj.

This lack of a central base or benefactor like Tony Stark or Nick Fury will likely be a key challenge for them, forcing them to rely on their own ingenuity.

  • The Avengers: A complicated relationship. The modern Champions were founded in opposition to the Avengers' methods, creating tension. However, individual members maintain strong mentor-mentee relationships (e.g., Tony Stark and Riri Williams, Sam Wilson and Joaquin Torres/Rayshaun Lucas). The Avengers view them with a mix of pride and concern, often acting as reluctant mentors.
  • The X-Men: The presence of the time-displaced young Cyclops on the team created an early and strong bond. The Champions have allied with various X-teams on several occasions, sharing a common cause in protecting those who are feared and hated.
  • The Young Avengers: While they are separate teams, they share a similar ethos and have a friendly rivalry. They represent two different approaches to being a young hero in the Marvel Universe and have teamed up during major events.
  • C.R.A.D.L.E. (Child-Hero Reconnaissance and Disruption Law Enforcement): A government agency created after the Outlawed event to enforce “Kamala's Law,” which banned superheroics by minors. C.R.A.D.L.E. became the Champions' primary antagonist, hunting them down and turning their mission into a fight for survival and freedom.
  • Roxxon Energy Corporation: A recurring foe, this morally bankrupt mega-corporation embodies the systemic injustice the Champions fight against. Their conflicts with Roxxon are often less about fisticuffs and more about exposing corporate greed, pollution, and exploitation.
  • The Freelancers: A group of super-powered mercenaries who “monetize” heroism. They were the first villains the newly-formed Champions faced and represent a cynical, for-profit version of what a super-team could be, making them perfect ideological opposites.

The Champions' primary affiliation is with their own global movement. They broke away from the Avengers and have largely remained independent. They maintain positive relations with most heroic factions like the X-Men and Fantastic Four, but they fiercely guard their autonomy. Their network is more horizontal than hierarchical, consisting of the various international youth groups who have adopted the Champions' name and mission.

Civil War II (2016)

While not a “Champions” story, this is their Book of Genesis. The event's central conflict forced Ms. Marvel, Miles Morales, and Nova to witness their idols engage in a destructive, ego-driven war. They saw heroes hunting heroes, a city destroyed by an out-of-control Hulk, and one of their primary mentors, Tony Stark, put into a coma. The arc concludes with the trio leaving the Avengers' Hall of Justice, disgusted and determined to find a better way. This event is essential for understanding why the Champions needed to exist.

Champions Vol. 2: "Change the World" (2016)

The inaugural storyline by Waid and Ramos defines the team's mission. It covers their initial formation, their first battle against the Freelancers and a human trafficking ring, and their rescue of a group of girls from a misogynistic Warlord in Sharzad. The key moment is when a crowd, inspired by their selflessness, gives them their team name. This arc establishes their proactive, socially-conscious brand of heroism and solidifies the core roster. It's the purest distillation of their founding ideals.

Worlds Collide (2017)

This crossover with the Avengers title forced the two teams to work together when the High Evolutionary threatened to smash Counter-Earth into the Earth. The event highlighted the philosophical chasm between the groups. The Avengers were willing to sacrifice Counter-Earth to save their own, a cold calculation the Champions, especially Viv Vision (whose “brother” was on Counter-Earth), refused to accept. The storyline tested their ideals against an apocalyptic threat and ultimately saw them earn a greater degree of respect from their elders.

Outlawed (2020)

This is arguably the most important and transformative event for the team. During a mission, a tragic accident occurs, seemingly vaporizing Viv Vision and destroying a school, resulting in casualties. In the ensuing public outcry, the government passes “Kamala's Law,” which outlaws all superhero activity by individuals under the age of 21. The Champions are declared criminals. The event fractures the team, forcing them to go underground and operate as a resistance movement against C.R.A.D.L.E. It challenges their optimistic worldview and forces them to mature, making them true outlaws fighting for what they believe in.

  • Marvel's Avengers (Video Game, Earth-TRN814): Kamala Khan is the central protagonist of the game's main campaign. Her story mirrors the comics in many ways: she is an idealistic young hero who helps reassemble the disbanded Avengers. While a formal “Champions” team doesn't exist, her role as the heart of the new team and the catalyst for their reunion is very much in the spirit of her comic counterpart's leadership.
  • Marvel Rising (Animated Franchise): This series of animated films and shorts focuses on a team of young heroes including Ms. Marvel, Squirrel Girl, Patriot (Rayshaun Lucas), and Spider-Gwen (though Miles Morales is a separate Spider-Man in this continuity). The team, known as the Secret Warriors, shares the Champions' ethos of teamwork, friendship, and representing the next generation of heroism. It is the closest animated adaptation of the modern Champions concept.
  • Ultimate Universe (Earth-1610): While this universe pre-dates the modern Champions, it's the birthplace of Miles Morales. The young heroes of this reality, including Miles and the team known as the Young Ultimates, dealt with the fallout of a much darker and more cynical world. The experience of these young heroes, particularly Miles, heavily informed the character's transition to the main Earth-616 and his role as a founder of the Champions.

1)
The name “The Champions” was the subject of a trademark dispute. After Marvel's original series was canceled, Heroic Publishing launched a role-playing game and later a comic book series called Champions. When Marvel revived the title in 2016, it led to a legal settlement between the two companies.
2)
The original 1975 roster is often cited by fans and creators as one of the most random groupings in comic history. Creator Tony Isabella has explained that the lineup was largely the result of which characters were available and not currently starring in their own successful books at the time.
3)
The modern Champions team was formed, in part, as a creative response to the immense popularity of Marvel's new wave of teenage characters. It provided a central title for these fan-favorite heroes to interact, similar to how The New Teen Titans revitalized DC Comics in the 1980s.
4)
Many of the storylines in the 2016 Champions series directly addressed real-world social and political issues, including human trafficking, gun violence, racism, and environmentalism, making it one of Marvel's more overtly socially conscious titles of its era.