gi_joe

G.I. Joe

  • Core Identity: G.I. Joe is the codename for America's elite, special missions force, a covert unit composed of the best and brightest military specialists assembled to defend human freedom against the ruthless, globe-spanning terrorist organization known as Cobra.
  • Key Takeaways:
  • Role in the Marvel Universe: While the primary G.I. Joe: A Real American Hero comic series published by Marvel exists in its own distinct continuity, the original “G.I. Joe,” Joe Colton, is a canonical earth-616 character with deep ties to nick_fury and the origins of S.H.I.E.L.D..
  • Primary Impact: The Marvel Comics series, primarily authored by Larry Hama, transformed G.I. Joe from a simple toy line into a complex military-political saga with richly developed characters and long-form storytelling, defining the franchise for generations and setting a benchmark for licensed comic book adaptations.
  • Key Incarnations: The Marvel Comics version is a sprawling, grounded military opera focused on a vast roster of specialists. In contrast, there is no G.I. Joe organization in the Marvel Cinematic Universe (MCU); the team's cinematic appearances are in a separate film franchise produced by Paramount Pictures.

The G.I. Joe team that fans recognize today has a layered creation story deeply rooted in the toy industry. The original “G.I. Joe” was a 12-inch “action figure” (a term coined to market the toy to boys) created by Hasbro in 1964. However, the modern iteration, and the one that crossed over into the Marvel Comics landscape, was the 1982 relaunch titled G.I. Joe: A Real American Hero. Facing declining sales, Hasbro rebooted the line with 3.75-inch figures, a scale popularized by Kenner's Star Wars toys. To build a compelling universe for this new line, Hasbro took an unprecedented step. They approached Marvel Comics, not just to advertise the toys, but to create their entire backstory, characterizations, and narrative framework. Marvel editor-in-chief Jim Shooter assigned the project to writer Larry Hama, a U.S. Army veteran. Hama had initially pitched a concept for a S.H.I.E.L.D. spin-off called Fury Force, featuring Nick Fury Jr. leading a team of specialists against the neo-nazi organization HYDRA. When the G.I. Joe project landed on his desk, Hama repurposed his Fury Force concept, recasting HYDRA as the newly conceived Cobra Command and developing deep, intricate backstories for every toy character. He personally wrote the iconic “file cards”—biographical data printed on the toy packaging—that became a hallmark of the franchise, giving each figure a distinct personality, birthplace, and military specialty. The comic series, G.I. Joe: A Real American Hero #1, debuted in June 1982, with pencils by Herb Trimpe. It was an immediate and massive commercial success. The comic's mature storytelling, military realism (informed by Hama's own service), and complex character relationships far transcended a simple toy tie-in. The series ran for 155 issues under Marvel, ending in 1994, with Larry Hama writing the vast majority of its run, creating one of the most consistent and lengthy authorial tenures in comic book history. This series established the definitive lore for G.I. Joe and Cobra that has influenced every subsequent adaptation.

In-Universe Origin Story

It is critically important to distinguish between the G.I. Joe team of the A Real American Hero comic continuity and the concept of “G.I. Joe” as it exists within the prime Marvel Universe, Earth-616.

Earth-616 (Prime Comic Universe)

In the primary Earth-616 continuity, the “G.I. Joe” designation refers not to a large organization, but to a specific individual: Joseph B. Colton. Introduced in G.I. Joe: A Real American Hero #86 (1989) as the “Original G.I. Joe,” his character was later fully integrated into Earth-616 canon. Colton was a decorated U.S. Army Captain and Green Beret who was selected by President John F. Kennedy in the 1960s to lead a new “ultimate freedom-fighting force.” This elite, small-scale unit was codenamed “G.I. Joe.” Colton was its first and, for a long time, only member. His history is deeply intertwined with that of Nick Fury. Before S.H.I.E.L.D. was formed, Colton operated on clandestine missions, often crossing paths with Fury during his C.I.A. and pre-S.H.I.E.L.D. days. He was one of the most trusted and capable covert operatives of his era. After his unit was disbanded, Colton seemingly retired but remained a legendary figure in the intelligence community. Decades later, a retired General Colton was called back to service to lead a new, reimagined G.I. Joe team during a time of crisis. He is considered a “living legend” by figures like Captain America and Nick Fury, representing the pinnacle of the non-superpowered soldier. The massive G.I. Joe organization from the A Real American Hero comic series does not exist in Earth-616. That team and its conflict with Cobra are part of a separate reality, often designated by fans and official handbooks as a separate part of the Marvel Multiverse.

The "A Real American Hero" Comic Universe

The G.I. Joe team as it is popularly known was formed in the early 1980s within its own self-contained Marvel-published universe. The catalyst for its creation was the emergence of Cobra, a sophisticated and well-funded terrorist network with global ambitions. When conventional military and intelligence agencies failed to counter Cobra's rapid and devastating attacks, the U.S. military's Joint Chiefs of Staff enacted a top-secret proposal. The unit was conceived by General Lawrence J. Flagg and its first field commander was General Clayton M. Abernathy, codenamed Hawk. The official, classified designation for the team was “Special Counter-terrorist Group Delta,” with “G.I. Joe” serving as its unofficial, widely used codename. The mandate was simple: to be “the best of the best.” Recruiters drew from all branches of the U.S. military and its allies, selecting top-tier specialists from the Army Rangers, Navy SEALs, Air Force pilots, Marines, and intelligence services. The initial roster, often referred to as the “Original 13,” included specialists like:

  • Stalker: A fluent linguist and former gang leader turned Army Ranger.
  • Scarlett: A counter-intelligence expert and martial arts prodigy.
  • Snake Eyes: A mysterious, silent commando and ninja master with a classified history.
  • Breaker: A communications specialist capable of cracking any encrypted system.
  • Rock 'n Roll: A heavy machine gunner with a background as a surfer and weightlifter.

This team was given access to cutting-edge, often experimental, military hardware and operated from a secret underground headquarters known as “The Pit.” Their mission was singular: to meet Cobra on any battlefield, from the densest jungles to the most secure corporate boardrooms, and dismantle their operations piece by piece.

Marvel Cinematic Universe (MCU)

There is no known version of the G.I. Joe organization or any of its members within the Marvel Cinematic Universe (Earth-199999). The property is owned by Hasbro, and the film rights are held by Paramount Pictures, which has produced its own live-action film series completely separate from the Disney-owned MCU. Common questions often arise due to the shared genre of military action and actors appearing in both franchises (e.g., Ray Park playing Toad in X-Men and Snake Eyes in G.I. Joe: The Rise of Cobra, or Jonathan Pryce playing the U.S. President in G.I. Joe and the High Sparrow in Game of Thrones alongside MCU actors). These are coincidental and do not represent a canonical link. The G.I. Joe film universe and the MCU are entirely separate and distinct continuities. There has been no indication from Marvel Studios or Hasbro of any plans to integrate the G.I. Joe franchise into the MCU.

This section focuses exclusively on the G.I. Joe team as depicted in the Marvel Comics A Real American Hero continuity, which is its most detailed and influential incarnation.

Mandate and Operational Doctrine

G.I. Joe's primary mandate is to function as a global, rapid-deployment, special missions force with the express purpose of countering and eliminating the threat posed by Cobra Command. Unlike conventional military units, G.I. Joe operates with a high degree of autonomy under the oversight of the Joint Chiefs of Staff. Their operational doctrine is built on several key principles:

  • Specialization: Every member of the team is a master of a specific Primary Military Specialty (PMS), and often several secondary ones. Missions are executed by small, hand-picked squads whose members possess the precise skills required for the task.
  • Technological Superiority: The team has access to a “blank check” budget, allowing them to develop and field advanced and experimental weaponry and vehicles, from laser rifles to vertical take-off-and-landing (VTOL) jets like the Skystriker XP-14F.
  • Covert Operations: While capable of direct military assault, the team's preferred method is stealth and surgical precision. They are experts in infiltration, espionage, counter-terrorism, and asymmetrical warfare.
  • Global Reach: G.I. Joe is not limited by jurisdiction. They are authorized to operate anywhere in the world where Cobra poses a threat, often in politically sensitive areas where a conventional U.S. military presence would be impossible.

Organizational Structure

The G.I. Joe team is a highly organized and hierarchical entity, structured for maximum efficiency and security.

  • Command Hierarchy:
  • Commander-in-Chief: The President of the United States is the ultimate authority, though direct involvement is rare.
  • Joint Chiefs of Staff: The military council that provides oversight and authorizes the team's existence and funding.
  • Team Commander: The highest-ranking officer responsible for the team's overall strategy and administration. The first was General Flagg (KIA), succeeded by General “Hawk” Abernathy.
  • Field Commander: The officer in charge of leading missions on the ground. This role has most often been filled by Duke (First Sergeant Conrad S. Hauser).
  • Squad Leaders: Senior non-commissioned officers (NCOs) and junior officers lead smaller units in the field.
  • Key Bases of Operation:
  • The Pit: The original headquarters, a multi-level subterranean command center located beneath the Chaplains' Assistant Motor Pool at Fort Wadsworth, Staten Island. It was destroyed by a Cobra operative.
  • The U.S.S. Flagg: An immense, custom-built supercarrier that served as a mobile command center and naval powerhouse. It was one of the most formidable military vehicles ever constructed.
  • The G.I. Joe Space Shuttle Complex: A dedicated launch and mission control facility for space-based operations.
  • Justice: A massive, armed space station that served as the team's “eye in the sky,” providing global surveillance and orbital weapon support.

Key Members Roster

While the G.I. Joe roster has swelled to include hundreds of members over the years, a core group of individuals forms the heart and soul of the team.

Codename Real Name Primary Military Specialty (PMS) Noteworthy Details
Hawk Clayton M. Abernathy Commander / Artillery West Point graduate and original field commander, later promoted to overall command of the entire G.I. Joe operation. A brilliant strategist and respected leader.
Duke Conrad S. Hauser First Sergeant / Airborne Infantry The quintessential field leader. Fluent in multiple languages and a master of both tactics and inspiring his troops. Often acts as the team's moral center.
Flint Dashiell R. Faireborn Warrant Officer / Helicopter Pilot A Rhodes Scholar and tactical planner. Cocky but brilliant, Flint is one of the team's top strategists and serves as a key field leader. Romantically involved with Lady Jaye.
Scarlett Shana M. O'Hara Counter-Intelligence / Martial Arts A child prodigy who earned her first black belt at 15. An expert in espionage and armed/unarmed combat, and the team's first female member. Has a deep, complex relationship with Snake Eyes.
Snake Eyes (Classified) Commando / Ninja Master A former U.S. Army LRRP in Vietnam alongside Stalker and Storm Shadow. A devastatingly effective soldier whose vocal cords were destroyed and face disfigured on a mission. The team's silent, enigmatic heart.
Stalker Lonzo R. Wilkinson Ranger / Infantry A smooth-talking and highly competent squad leader who served in the same Long Range Recon Patrol unit as Snake Eyes. Often serves as a link to the team's human side.
Roadblock Marvin F. Hinton Heavy Machine Gunner / Chef A gentle giant with a passion for gourmet cooking who can expertly wield an M2 Browning .50 caliber machine gun. Provides heavy fire support and often, moral support.
Lady Jaye Alison R. Hart-Burnett Covert Operations / Intelligence A Bryn Mawr graduate and skilled actor and linguist, making her the team's premier undercover agent. An expert with javelins. Romantically linked with Flint.
Shipwreck Hector X. Delgado Sailor / Gunner's Mate A Chief Petty Officer from the Navy with a smart mouth and a pet parrot named Polly. An expert in naval combat and amphibious assault.
Gung-Ho Ettienne R. LaFitte Marine / Recon A “born-on-the-bayou” Marine Force Recon Captain from Louisiana. Known for his immense strength, bare-chested bravado, and unwavering loyalty to the Marine Corps.
Joe Colton Joseph B. Colton Special Forces / Original G.I. Joe The man for whom the team is named. A legendary Green Beret who serves as an advisor and occasionally returns to active duty. Integrated into earth-616 canon.
  • The Transformers: In the original Marvel Comics continuity, the G.I. Joe team shares a universe with another flagship Hasbro property: the Transformers. Their worlds collided in the 1987 four-issue miniseries G.I. Joe and the Transformers. The series saw Cobra and the Decepticons form a treacherous alliance, forcing G.I. Joe and the Autobots to join forces. This crossover established a shared history, with the rogue nation of Cobra Island being a key battleground and characters like the Decepticon Soundwave's cassette, Ravage, having a history with the Joe team. While this shared universe is separate from Earth-616, it remains one of the most significant alliances in the team's publication history.
  • The Oktober Guard: The official Soviet Union equivalent to the G.I. Joe team. Led by the stoic Colonel Brekhov, this team of elite specialists often found themselves at odds with G.I. Joe due to Cold War politics. However, they were not villains. When faced with a common, greater threat from Cobra, the Oktober Guard would frequently form uneasy but effective alliances with their American counterparts. Their relationship was defined by professional respect mixed with ideological friction, perfectly capturing the geopolitical tensions of the era.
  • Nick Fury and S.H.I.E.L.D. (Earth-616): This relationship exists solely through the character of Joe Colton. In Earth-616, Colton is a contemporary and trusted associate of Nick Fury Sr. He was a foundational figure in America's special operations community, operating in the same shadowy world as Fury long before S.H.I.E.L.D.'s formation. His status as the “original G.I. Joe” makes him a living link between the ethos of the G.I. Joe team and the history of Marvel's premier espionage agency.
  • Cobra Command: G.I. Joe's absolute antithesis and the reason for their existence. Cobra is not a simple terrorist group; it is a global paramilitary shadow state with its own army, navy, air force, and a vast network of scientists, financiers, and spies.
  • Cobra Commander: The enigmatic, silver-masked founder and supreme leader of Cobra. A brilliant but megalomaniacal fanatic, he seeks nothing less than total world domination. His origins are shrouded in mystery, but his charisma and ruthlessness have inspired legions of followers. He is the strategic and ideological heart of the enemy.
  • Destro (James McCullen Destro XXIV): A brilliant Scottish arms dealer and the Laird of Castle Destro. As the head of M.A.R.S. (Military Armaments Research Syndicate), he is Cobra's primary weapons supplier. Clad in a beryllium steel mask, Destro operates by a strict code of honor and often finds himself in a power struggle with Cobra Commander. His relationship with the Baroness is a central pillar of the Cobra hierarchy.
  • The Baroness (Anastasia DeCobray): The aristocratic and deadly Director of Cobra Intelligence. She is a master of espionage, sabotage, and psychological warfare. Her history is tragically linked to the G.I. Joe team, as her brother was killed in an action involving Snake Eyes, leading her down a path of vengeance that culminated in her joining Cobra. Her fierce loyalty is primarily to Destro, not Cobra Command itself.
  • Zartan: A master of disguise, illusion, and assassination. Zartan is the leader of the Dreadnoks, a savage biker gang that serves as mercenaries for Cobra. Able to change his appearance, voice, and even skin color to blend into his environment, Zartan is Cobra's ultimate infiltrator and a constant, unpredictable threat to the Joe team.

As a self-contained unit, G.I. Joe's primary affiliation is with the United States Armed Forces. It is a multi-branch organization, with its members maintaining their rank and chain-of-command structure within their respective services (Army, Navy, Air Force, Marines). However, while on assignment with the Joe team, their ultimate authority is the G.I. Joe command structure (Hawk, Duke, etc.), which in turn answers to the Joint Chiefs. They are the U.S. government's most powerful and deniable covert asset.

Snake Eyes: The Silent Interlude (//A Real American Hero// #21)

Often cited as one of the greatest single comic book issues ever produced, “Silent Interlude” is a masterpiece of visual storytelling. Written and drawn by Larry Hama, the entire issue contains no dialogue, word balloons, or sound effects. The story follows Snake Eyes as he single-handedly infiltrates Destro's castle in the High Sierras to rescue his teammate, Scarlett. The narrative is conveyed entirely through panel-to-panel action, showcasing Snake Eyes's unparalleled skill and determination. The issue also features the debut of Storm Shadow, Snake Eyes's blood brother and arch-rival, setting the stage for one of the most iconic rivalries in comics. “Silent Interlude” defined the character of Snake Eyes for all time and proved that licensed comics could achieve high art.

The Cobra Civil War (//A Real American Hero// #73-76)

This storyline represents a major turning point for Cobra Command. After a series of failures, Cobra Commander's leadership is challenged by Serpentor, a genetically engineered “perfect warrior” created by Doctor Mindbender from the DNA of history's greatest military leaders. The organization splinters into factions loyal to either the Commander or the usurper, erupting into a full-scale civil war on Cobra Island. The G.I. Joe team takes advantage of the chaos to launch a major assault. The war culminates in Serpentor's apparent death and Cobra Commander, with the help of Destro, regaining control of a fractured but more streamlined Cobra.

The Battle of Springfield (//A Real American Hero// #49-50)

In this two-part epic, the G.I. Joe team discovers that the idyllic, all-American town of Springfield is actually a secret, fortified Cobra stronghold and the home of many of their sleeper agents. The Joes launch a massive invasion of the town, leading to a desperate, house-to-house battle. This storyline was shocking for its depiction of Cobra's deep infiltration into American society and for its high stakes, culminating in the apparent deaths of several Joes and Cobras. It established that the war was not just on foreign soil, but in America's own backyard.

  • Devil's Due Publishing (DDP) Continuity: In 2001, Devil's Due Publishing acquired the license and launched a new series, G.I. Joe: A Real American Hero, that picked up seven years after the end of the Marvel Comics run. Larry Hama was not initially involved, and the series saw major status quo changes: the G.I. Joe team had been disbanded, and Cobra had achieved a level of global legitimacy. The series saw the team reinstated to fight a resurgent Cobra, culminating in Cobra's temporary conquest of the United States before being defeated.
  • IDW Publishing Continuity: When IDW Publishing took over the license in 2008, they performed a complete reboot, starting a new continuity from scratch. This version presented a more modern and gritty take on the franchise. G.I. Joe was a much smaller, truly clandestine organization, and Cobra was a more mysterious, shadowy network rather than a public-facing army. The origins and relationships of key characters like Snake Eyes and Duke were significantly altered. IDW also eventually brought Larry Hama back to continue his original Marvel Comics continuity in a parallel series, also titled G.I. Joe: A Real American Hero.
  • Paramount Pictures Film Series: The live-action film franchise, beginning with G.I. Joe: The Rise of Cobra (2009) and continuing with G.I. Joe: Retaliation (2013) and the spin-off Snake Eyes (2021), presents another distinct universe. Here, G.I. Joe is an international, co-ed force (“Global Integrated Joint Operating Entity”) equipped with highly advanced technology like accelerator suits. The backstories for characters like Duke, the Baroness, and Cobra Commander are radically different from the comic book lore. This universe is not connected to the Marvel Comics continuity or the MCU.
  • G.I. Joe: Resolute: This 2009 animated micro-series, written by comic book author Warren Ellis, was a major departure from the family-friendly 1980s cartoon. Resolute was a dark, violent, and mature reimagining of the conflict. It featured a more ruthless G.I. Joe team facing a truly terrifying Cobra that successfully deploys a particle beam superweapon, destroying Moscow. The series was praised for its sophisticated tone and realistic consequences.

1)
The G.I. Joe comic was originally intended to be a massive failure. Marvel only took on the project because Hasbro guaranteed they would purchase a large number of unsold comics to give away with their toys. The creative team expected it to be cancelled within a year, but it became one of Marvel's best-selling titles of the 1980s.
2)
Writer Larry Hama, a veteran of the Vietnam War, infused the series with a level of military realism, terminology, and strategic thinking that was unprecedented in comics at the time. His own experiences directly informed the characters and their actions.
3)
The iconic “file cards” on the back of the toy packages were almost all written by Larry Hama. He was paid a small one-time fee to write the initial batch, not realizing they would become a defining feature of the toy line for decades. He used them to build the world and give personality to characters who might only get a few panels of “screen time” in the comic itself.
4)
The popular 1980s animated series, G.I. Joe: A Real American Hero, exists in a separate continuity from the Marvel comic. While sharing the same characters and basic premise, the cartoon was more sci-fi oriented, featured no character deaths, and had different origin stories for many key figures.
5)
The term “G.I. Joe” originated as slang for U.S. soldiers during World War II, with “G.I.” standing for “Government Issue.” Its use for the toy and comic franchise solidified it as a pop culture term for an archetypal American soldier.