talisman

Talisman

  • Core Identity: Talisman (Dr. Elizabeth Twoyoungmen) is one of the most powerful mystics in the Marvel Universe, a member of alpha_flight whose immense magical abilities are derived from her Sarcee heritage and amplified to a god-like level by the ancient and sacred Coronet of Enchantment.
  • Key Takeaways:
    • Role in the Universe: Talisman serves as Earth's foremost spiritual defender against mystical incursions from the Realms of the Great Beasts. She is a master of spirit-magic, capable of commanding and communing with countless spirits, making her a unique and vital asset distinct from sorcerers like Doctor Strange. Her power is intrinsically tied to the Earth itself.
    • Primary Impact: Elizabeth's journey is a profound exploration of legacy, sacrifice, and the corrupting nature of absolute power. Her complex and often strained relationship with her father, Shaman, and her repeated struggles to control the Coronet of Enchantment—even losing it and fighting to reclaim it—have defined her as a character who perpetually battles her own inner demons as much as she battles cosmic threats.
    • Key Incarnations: In the Earth-616 comics, Talisman is a fully realized character with a deep, multi-decade history as a cornerstone of alpha_flight. Critically, Talisman has not yet appeared in the Marvel Cinematic Universe (MCU), making her one of the most powerful and significant characters yet to be adapted to the screen.

Talisman was created by the legendary writer and artist John Byrne. She made her first appearance in Alpha Flight (Vol. 1) #5, published in December 1983. Her introduction was part of Byrne's deliberate effort to expand the lore and power set of Canada's premier superhero team, moving beyond the initial government-operative concept into the deeper, more mythic realms of Canadian folklore and First Nations spirituality. Elizabeth Twoyoungmen was conceived as a way to explore the legacy and personal cost of being a superhero, specifically through the lens of her father, Michael Twoyoungmen, also known as Shaman. Her creation provided a powerful narrative engine for Shaman's character, introducing themes of parental guilt and the unintended consequences of a life dedicated to magic. Talisman's powers, rooted in spirit-magic and tied to a specific artifact, distinguished her from the more generalized sorcery of characters like Doctor Strange, grounding her abilities in a unique and culturally specific tradition within the Marvel Universe.

In-Universe Origin Story

Earth-616 (Prime Comic Universe)

Elizabeth Twoyoungmen's life was forever altered by the very legacy she sought to understand. As a promising young archaeology student at the University of Calgary, she distanced herself from her father, Dr. Michael Twoyoungmen, blaming his obsession with “old ways” and magic for her mother's death. She believed his focus on mysticism prevented him from being the modern doctor who could have saved her. This resentment fueled her academic pursuit of history and artifacts, a scientific attempt to understand the culture her father embraced through faith. During a field expedition at a historic dig site at the Forks of the Red River, her team unearthed an ancient, ornate skull. Driven by academic curiosity and a subconscious connection to her heritage, Elizabeth felt an irresistible pull to the object. Upon touching it, she unwittingly unleashed a malevolent, ancient entity trapped within: Ranaq the Great Devourer, one of the immensely powerful Great Beasts of the North. The spectral entity immediately possessed a nearby worker and began a terrifying rampage. In desperation, a member of her team contacted Department H, which dispatched alpha_flight. Her father, Shaman, was among the heroes who arrived. Horrified to find his own daughter at the center of the mystical crisis, Shaman realized that conventional magic was not enough to combat a being of Ranaq's power. Reaching deep into his sacred medicine pouch—a mystical bag with a connection to a pocket dimension—Shaman sought an artifact of sufficient power to turn the tide. The pouch, however, has a will of its own, and it presented him not with a weapon, but with the Coronet of Enchantment. This ancient, golden headband was a legendary artifact of immense power, capable of granting its wearer dominion over the spirits of the world. Shaman knew the Coronet could only be removed by a being of greater magical might or by a specific enchantment he did not possess. He hesitated, knowing that giving it to his daughter would bind her to the world of magic she so despised. With Ranaq's power growing, Elizabeth made a fateful choice. Seeing her father's hesitation and the imminent danger, she seized the Coronet and placed it on her own head. The transformation was instantaneous and overwhelming. The world dissolved into a sea of spirits, visible only to her. She could feel the life force of the planet, hear the whispers of a million ghosts, and command them with a mere thought. Christening herself Talisman, she used her newfound, innate mastery over the spirit world to rally the spirits of the very land they stood on. She commanded them to attack Ranaq, overwhelming and ultimately banishing the Great Beast from the mortal plane. Though she had saved the day, the victory was a tragic one. She was now permanently bound to the Coronet and the world of magic. Her resentment towards her father intensified, as she now saw him as directly responsible for trapping her in the fate she had tried so hard to escape. This dramatic and poignant event marked the true beginning of her journey, not just as the hero Talisman, but as a daughter grappling with a powerful, painful, and inescapable destiny.

Marvel Cinematic Universe (MCU)

As of the current phase of the Marvel Cinematic Universe, Dr. Elizabeth Twoyoungmen, also known as Talisman, has not appeared or been mentioned. Her absence is notable given the MCU's expansion into both cosmic and mystical territories. However, her non-appearance provides a blank canvas for a potentially powerful introduction. An analysis of the MCU's established lore offers several compelling avenues for her debut:

  • Connection to the Sorcerer Supreme's World: The most direct path for Talisman's introduction is through the mystical side of the MCU. The Doctor Strange films have established a world of sorcerers, magical artifacts, and dimensional threats. The Coronet of Enchantment could be introduced as a powerful artifact that Kamar-Taj is aware of but does not control, perhaps because its magic is tied to nature and spirits, a discipline separate from the Eldritch Magic practiced by the Masters of the Mystic Arts. A threat from one of the Great Beasts could force Doctor Strange or his allies to seek out the keepers of this different magical tradition, leading them to Shaman and, consequently, Elizabeth.
  • The Rise of Government-Sanctioned Teams: With the Sokovia Accords in flux and global threats increasing, the establishment of international superhero teams is inevitable. The MCU has already teased the potential for a Canadian-based team with a throwaway line in She-Hulk: Attorney at Law mentioning Wolverine. A future project could introduce Department H and a nascent Alpha Flight program. In this context, Elizabeth could be introduced as a civilian consultant or specialist whose archaeological work accidentally triggers a mystical event, forcing the newly-formed team (including her father) to recruit her. This would mirror her comics origin while fitting neatly into the MCU's political and team-based dynamics.
  • Exploration of Indigenous Characters and Mythology: The MCU has shown a growing interest in exploring diverse cultures and mythologies, as seen with Moon Knight (Egyptian), Ms. Marvel (Pakistani/Djinn), and Echo (Choctaw). Talisman and Shaman, as members of the Sarcee (Tsuut'ina) Nation, offer a rich opportunity to explore First Nations spirituality and lore within the Marvel framework. An Echo-style series or a standalone project could delve into the history of the Great Beasts as figures of legend within Indigenous cultures, with Elizabeth's story serving as the modern-day flashpoint where myth becomes a terrifying reality. This approach would allow for a grounded, culturally respectful, and character-driven introduction.

If adapted, the core conflict between Elizabeth and her father would likely remain central. The MCU often emphasizes familial drama (Tony and Howard Stark, Thor and Odin, T'Challa and T'Chaka), and the Twoyoungmens' story of resentment, guilt, and eventual understanding is perfectly suited for cinematic storytelling. The visual representation of her powers—seeing and commanding a world of spirits layered over our own—could be a visual effects masterpiece, distinct from the geometric spells of Strange or the chaotic energy of the Scarlet Witch.

Earth-616 (Prime Comic Universe)

Talisman's abilities are almost entirely derived from the Coronet of Enchantment, though it's been suggested that her Sarcee heritage gives her a natural affinity and latent potential for magic that the Coronet unlocks and amplifies to an incredible degree.

The Coronet is the source of Talisman's power. It is an ancient and immensely powerful mystical artifact that grants its wearer dominion over the spirit world.

  • Vast Power: At its peak, the Coronet allows Talisman to command nearly every spirit on Earth simultaneously, a feat that places her power level on par with, or in her specific domain, even exceeding that of the Sorcerer Supreme.
  • Indestructibility: The Coronet is mystically resilient and cannot be easily destroyed.
  • Binding Nature: Once worn, the Coronet cannot be removed by the wearer. It can only be taken off by a being of vastly superior magical power (like Loki) or through a specific, complex ritual that severs the wearer's connection to the Earth's magic.
  • Corrupting Influence: The immense power granted by the Coronet is addictive and can warp the user's personality, making them arrogant, distant, and power-hungry. Elizabeth has struggled with this corrupting influence throughout her career.

When wearing the Coronet, Elizabeth possesses a wide array of powerful abilities:

  • Spirit Command & Communion (Her Primary Power): Talisman can perceive, communicate with, and command the spirits of the dead, as well as elemental spirits, nature spirits, and abstract spiritual entities. This allows her to:
    • Summon massive armies of spirits to attack her foes.
    • Gain information from the spirits of the deceased.
    • Ask nature spirits to manipulate the environment on her behalf (e.g., commanding trees to ensnare an enemy).
  • Exorcism and Banishment: As a master of spirits, she is an unparalleled exorcist, capable of forcibly ejecting possessing entities from their hosts and banishing them from the mortal plane. She is one of the few beings capable of single-handedly repelling one of the Great Beasts.
  • Dimensional Travel: Talisman can open portals to other dimensions, particularly spiritual realms and afterlives. She can navigate these realms with an ease few other mystics can match.
  • Nature Manipulation (Biokinesis/Geokinesis): By commanding the spirits of the land, sky, and water, she can influence the natural world. This includes manipulating weather, causing earthquakes, and accelerating plant growth. The scale of this power is immense, limited only by her will and focus.
  • Mystical Senses: The Coronet grants her a form of cosmic and spiritual awareness. She can sense mystical disturbances, detect the presence of supernatural beings, and perceive the life force (or lack thereof) in others.
  • Mystical Healing: She can draw upon spiritual energy to heal grievous wounds in herself and others, though this is a difficult and taxing process.
  • Teleportation: She can transport herself and others across vast distances by entering the spirit realm and re-emerging at her desired location.
  • Dependence on the Coronet: Without the Coronet, Elizabeth is a normal human with a deep knowledge of mystical lore but no superhuman abilities of her own. This dependence is her greatest vulnerability.
  • Psychological Toll: The constant awareness of the spirit world is mentally and emotionally draining. The weight of her responsibility and the corrupting influence of the Coronet require immense willpower to manage.
  • Physical Vulnerability: While she can use magic to protect herself, Elizabeth is as physically vulnerable as any other human. A surprise attack or an opponent fast enough to strike before she can react can easily injure or kill her.

Elizabeth is highly intelligent, determined, and initially, deeply cynical. Her academic background makes her analytical and methodical, which often clashes with the intuitive, faith-based nature of her powers. Her character arc is one of reluctant acceptance. She begins by hating the power forced upon her, but over time, she grows to understand its importance and accepts her role as a guardian. Her greatest struggle has been reconciling with her father, moving from blaming him for her fate to understanding the impossible choices he faced. She has evolved from a bitter victim of circumstance into a confident, mature, and incredibly powerful protector of the mortal realm.

Marvel Cinematic Universe (MCU)

As Talisman does not exist in the MCU, her powers and equipment can only be theorized based on the franchise's established rules for magic.

  • The Coronet of Enchantment (Hypothetical): In the MCU, magical artifacts are often given a more detailed origin and visual flair. The Coronet would likely be depicted as an ancient, intricate piece, possibly of Asgardian or pre-historic Earth origin. Its design might shift or glow when its power is accessed. Instead of being a simple amplifier, the MCU might define it as a “key” that unlocks the Veil between the world of the living and the spirit world, a concept that fits well with the dimensional theories presented in Doctor Strange.
  • Power Visualization (Hypothetical): The MCU would need to differentiate her magic visually.
    • Spirit Manifestation: When she commands spirits, they wouldn't just be transparent ghosts. They might appear as shimmering, ethereal constructs of light, or perhaps as shadowy figures with glowing eyes, depending on the tone. When she summons an army, the screen could fill with a swirling vortex of these beings.
    • Nature Manipulation: This could be visually stunning. We might see roots and vines erupting from the ground with green energy, or witness her shaping clouds and wind with visible streams of mystical power, similar to how Storm's powers might one day be depicted.
    • Comparison to Other Mystics: Her magic would be “wilder” and more organic than Doctor Strange's ordered, geometric Eldritch Magic. It would lack the crimson, chaotic feel of Wanda Maximoff's power. Talisman's magic would be intrinsically tied to the environment, appearing as an extension of the natural world itself, glowing with hues of gold, green, and blue.
  • Weaknesses (Hypothetical): The MCU would likely lean into the psychological weaknesses. The corrupting influence of the Coronet could be a major plot point, causing her to become more ruthless and isolated, forcing her allies in Alpha Flight to pull her back from the brink. Her physical vulnerability would also be a key source of tension in action sequences, highlighting that despite her god-like power, she is still tragically human.

Her relationship with her father is the defining axis of her entire life. It is a complex tapestry of love, deep-seated resentment, professional respect, and eventual forgiveness. Initially, she blamed him entirely for her mother's death and for trapping her in a magical destiny. For his part, Shaman was wracked with guilt over his daughter's burden. Their journey together in alpha_flight forced them to confront these issues, slowly healing the rift between them. He became her mentor in understanding the magic she wielded, and she, in turn, became a far more powerful practitioner than he ever was, forcing him to accept her as an equal.

Snowbird is arguably Elizabeth's closest friend and confidante on Alpha Flight. As a demigoddess, daughter of the Inuit goddess Nelvanna, Snowbird shares a deep connection to the mystical and mythological side of Canada. She understands the burden of a destiny one did not choose and the isolation that comes with immense power. They bonded over their shared experiences as women wielding ancient, divine forces, providing each other with a sense of normalcy and understanding that their other teammates could not fully offer.

Talisman and Doctor Strange share a relationship of deep professional respect. While Strange is the Sorcerer Supreme, tasked with protecting Earth from all mystical threats, he recognizes that Talisman's domain—the world of spirits—and her depth of power within it are unique and unparalleled. They have consulted with each other on numerous occasions when threats blur the lines between their areas of expertise. Strange views her as a powerful and essential ally, not a subordinate, and would trust her to handle any spiritual incursion that threatens the planet.

  1. The Great Beasts

Talisman's truest and most persistent foes are the Great Beasts (also known as the Tanaraq). These are a group of ancient, malevolent mystical entities of immense power who were exiled from Earth millennia ago. They constantly seek to return and reclaim the planet. Her origin is tied to banishing one of their number, Ranaq, and her primary role as a hero is to guard the dimensional barriers that keep them at bay. Because her power directly commands the spirits of the Earth they wish to corrupt, she is their natural and most hated enemy.

  1. Pestilence

Pestilence was a mysterious, centuries-old entity that gained power by merging with a host. During a cataclysmic event known as the “Infinity War” (the comic event, not the MCU film), Pestilence managed to defeat Talisman in a moment of weakness and forcibly removed the Coronet of Enchantment, claiming its power for itself. This act was devastating for Elizabeth, stripping her of her identity and power. The storyline that followed, her quest to reclaim the Coronet, was a defining ordeal that tested her resolve and forced her to grow as a person, not just as a wielder of magic.

Talisman is a core and long-standing member of Alpha Flight. Despite her initial reluctance, she became one of the team's most powerful assets, serving as their mystical expert and heavy-hitter against supernatural threats. Her history with the team is deep, having served on multiple iterations of the roster.

During periods when Alpha Flight was disbanded or decimated, Elizabeth also served with Omega Flight. This affiliation demonstrates her unwavering commitment to protecting Canada and the world, even when her original team is no longer active.

  1. The God Squad

During the Chaos War storyline, Talisman's immense power and expertise with the spirits of the dead earned her a place on Hercules' new “God Squad.” This team of gods and cosmic-level heroes was assembled to combat the Chaos King, a being who was destroying entire pantheons and afterlives. Her ability to communicate with the billions of souls being consumed by the Chaos King was instrumental in the fight, elevating her status from a national hero to a key player in a universe-altering event.

This initial arc by John Byrne establishes every core element of Talisman's character. It details her archaeological dig, the accidental release of Ranaq, and her desperate decision to don the Coronet of Enchantment. The story masterfully portrays the awe and terror of her newfound powers, as she suddenly perceives the ghost of her own mother standing beside her. The arc immediately establishes the central conflict with her father, Shaman, setting the stage for decades of family drama and character development. Her first battle is not just a physical one but a psychological one, as she is forced to embrace the world she has spent her life rejecting.

This is arguably the most important storyline for Elizabeth's personal growth. After being corrupted by the Coronet's power and growing arrogant, she is confronted by the entity known as Pestilence. In a brutal psychic and magical battle, Pestilence exploits her weaknesses and succeeds in tearing the Coronet from her head. Stripped of her power and identity, a traumatized Elizabeth is left stranded in the wilderness. The ordeal forces her to reconnect with her heritage on a fundamental level, relying on the survival skills taught by her father and her own intellect. Her journey back from this devastating loss, culminating in her outsmarting Pestilence and reclaiming her birthright, is a powerful story of resilience that matures her from a power-wielder into a true hero.

In this massive cosmic event, the primordial entity known as the Chaos King (Amatsu-Mikaboshi) seeks to return the universe to the void from which it came. He begins by consuming the realms of the dead and destroying entire pantheons of gods. With the very concepts of life and death being erased, Hercules assembles a new God Squad, and Talisman is one of his first recruits. Her power to command spirits makes her one of the few beings capable of interfacing with the trillions of souls being absorbed by the Chaos King. She acts as the team's spiritual anchor and guide through the dying afterlives, proving that her unique brand of magic is vital on a cosmic scale. Her inclusion on a team with beings like Thor and Galactus cemented her status as one of Earth's most powerful mystical defenders.

While Talisman does not have as many prominent alternate-reality counterparts as characters like Spider-Man or Wolverine, her legacy and the Coronet of Enchantment have been explored through other wielders.

  • The Second Talisman (Veronique): For a brief time after Elizabeth first lost the Coronet, it was found by a young, misguided woman named Veronique. She attempted to use the Coronet's power for selfish means, but lacked the discipline and heritage to control it properly. Her tenure was short and disastrous, serving primarily to highlight that the Coronet requires a special kind of will and lineage to be wielded effectively, reinforcing Elizabeth's unique suitability for the role.
  • Shaman, Wielder of the Coronet: In one of the most ironic and painful twists in their history, Shaman was once forced to wear the Coronet himself to save the world from a mystical threat that only its power could stop. The experience was agonizing for him; he felt the full weight of the burden he had passed on to his daughter and was nearly consumed by the power. This event gave him a profound and visceral understanding of Elizabeth's daily struggle, serving as a crucial moment of empathy that helped finally heal their fractured relationship.
  • X-Men: The Animated Series (Earth-92131): Talisman makes a brief, non-speaking cameo appearance in the episode “Repo Man.” She is shown alongside her Alpha Flight teammates Vindicator, Puck, and Shaman as they attempt to capture Wolverine. This appearance, while minor, marks her first adaptation outside of comics and introduced the character to a wider audience in the 1990s.

1)
Talisman and her father, Shaman, are members of the Tsuut'ina Nation (formerly the Sarcee Nation), an Athabaskan-speaking First Nation in Alberta, Canada. Their cultural heritage is a foundational element of their characters.
2)
John Byrne has stated that his original intention for the “great secret” of Shaman's daughter was not that she would become Talisman, but that she had died in childbirth and the Elizabeth he knew was a spirit he had animated. This was later retconned by other writers in favor of her current origin story.
3)
The first appearance of Talisman is in Alpha Flight (1983) #5. She loses the Coronet in issue #37 and reclaims it in issue #38.
4)
In the comics, Elizabeth Twoyoungmen has a Ph.D. in archaeology, making her Dr. Elizabeth Twoyoungmen. This is often overlooked but emphasizes her academic background and the stark contrast with her mystical destiny.
5)
The Great Beasts of the North, Talisman's primary antagonists, are loosely inspired by figures from Inuit and other northern mythologies, adding a layer of authentic folklore to the Marvel Universe's Canadian landscape.